Searched refs:internalGetDeltaAngularVelocity (Results 1 – 5 of 5) sorted by relevance
48 …nalGetDeltaLinearVelocity()) + c.m_relpos1CrossNormal.dot(body1.internalGetDeltaAngularVelocity()); in gResolveSingleConstraintRowGeneric_scalar_reference()49 …nalGetDeltaLinearVelocity()) + c.m_relpos2CrossNormal.dot(body2.internalGetDeltaAngularVelocity()); in gResolveSingleConstraintRowGeneric_scalar_reference()81 …nalGetDeltaLinearVelocity()) + c.m_relpos1CrossNormal.dot(body1.internalGetDeltaAngularVelocity()); in gResolveSingleConstraintRowLowerLimit_scalar_reference()82 …nalGetDeltaLinearVelocity()) + c.m_relpos2CrossNormal.dot(body2.internalGetDeltaAngularVelocity()); in gResolveSingleConstraintRowLowerLimit_scalar_reference()158 …).mVec128), btSimdDot3(c.m_relpos1CrossNormal.mVec128, body1.internalGetDeltaAngularVelocity().mVe… in gResolveSingleConstraintRowGeneric_sse2()159 …).mVec128), btSimdDot3(c.m_relpos2CrossNormal.mVec128, body2.internalGetDeltaAngularVelocity().mVe… in gResolveSingleConstraintRowGeneric_sse2()176 …body1.internalGetDeltaAngularVelocity().mVec128 = _mm_add_ps(body1.internalGetDeltaAngularVelocity… in gResolveSingleConstraintRowGeneric_sse2()178 …body2.internalGetDeltaAngularVelocity().mVec128 = _mm_add_ps(body2.internalGetDeltaAngularVelocity… in gResolveSingleConstraintRowGeneric_sse2()191 ….mVec128), DOT_PRODUCT(c.m_relpos1CrossNormal.mVec128, body1.internalGetDeltaAngularVelocity().mVe… in gResolveSingleConstraintRowGeneric_sse4_1_fma3()192 ….mVec128), DOT_PRODUCT(c.m_relpos2CrossNormal.mVec128, body2.internalGetDeltaAngularVelocity().mVe… in gResolveSingleConstraintRowGeneric_sse4_1_fma3()[all …]
213 btVector3& internalGetDeltaAngularVelocity() in ATTRIBUTE_ALIGNED16()
202 public Vector3 internalGetDeltaAngularVelocity() { in internalGetDeltaAngularVelocity() method in btSolverBody
132 …lGetDeltaLinearVelocity()) + c.m_relpos1CrossNormal.dot(bodyA->internalGetDeltaAngularVelocity()); in resolveSingleConstraintRowGeneric()143 …lGetDeltaLinearVelocity()) + c.m_relpos2CrossNormal.dot(bodyB->internalGetDeltaAngularVelocity()); in resolveSingleConstraintRowGeneric()
12408 result = (btVector3 *) &(arg1)->internalGetDeltaAngularVelocity(); in Java_com_badlogic_gdx_physics_bullet_dynamics_DynamicsJNI_btSolverBody_1internalGetDeltaAngularVelocity()