Searched refs:isInDynMat0 (Results 1 – 3 of 3) sorted by relevance
775 bool isInDynMat0 = isDataTypeMatrix(m_in0.dataType) && m_in0.inputType == INPUTTYPE_DYNAMIC; in init() local787 DE_ASSERT(!isInDynMat0 || !isInDynMat1); // Only single dynamic matrix input is allowed. in init()788 DE_UNREF(isInDynMat0 && isInDynMat1); in init()
1683 bool isInDynMat0 = isDataTypeMatrix(m_in0.dataType) && m_in0.inputType == INPUTTYPE_DYNAMIC; in setupShader() local1695 DE_ASSERT(!isInDynMat0 || !isInDynMat1); // Only single dynamic matrix input is allowed. in setupShader()1696 DE_UNREF(isInDynMat0 && isInDynMat1); in setupShader()
1421 bool isInDynMat0 = isDataTypeMatrix(m_in0.dataType) && m_in0.inputType == INPUTTYPE_DYNAMIC; in init() local1433 DE_ASSERT(!isInDynMat0 || !isInDynMat1); // Only single dynamic matrix input is allowed. in init()1434 DE_UNREF(isInDynMat0 && isInDynMat1); in init()