Searched refs:isUpper (Results 1 – 8 of 8) sorted by relevance
143 bool isUpper (char c) in isUpper() function199 DE_TEST_ASSERT(isUpper('A')); in StringUtil_selfTest()200 DE_TEST_ASSERT(!isUpper('a')); in StringUtil_selfTest()
54 bool isUpper (char c);
124 inline void isUpper(UChar32 ch) in isUpper() function
133 return new CharPerfFunction(isUpper, MIN_, MAX_); in TestIsUpper()
755 bool isUpper = t > s; in renderResource() local765 if (isUpper) in renderResource()1044 bool isUpper = t > s; in renderResource() local1054 if (isUpper) in renderResource()
102 if (de::isUpper(c)) in makeCaseName()
118 if ((de::isDigit((char)name.peek()) || de::isUpper((char)name.peek())) && token.tellp()) in convertGLTypeNameToTestName()
715 bool isUpper = Obj->getAnyRelocationLength(RE) >> 1; in getRelocationValueString() local717 if (isUpper) in getRelocationValueString()