Searched refs:is_centroid (Results 1 – 6 of 6) sorted by relevance
147 bool is_centroid = fprog->IsCentroid & BITFIELD64_BIT(attr); in brw_compute_barycentric_interp_modes() local165 if (is_centroid) { in brw_compute_barycentric_interp_modes()169 if (!is_centroid || brw->needs_unlit_centroid_workaround) { in brw_compute_barycentric_interp_modes()176 if (is_centroid) { in brw_compute_barycentric_interp_modes()180 if (!is_centroid || brw->needs_unlit_centroid_workaround) { in brw_compute_barycentric_interp_modes()
304 bool is_centroid);
649 bool is_centroid) in emit_linterp() argument652 if (is_centroid) { in emit_linterp()
48 const GLboolean is_centroid[],
488 GLboolean is_centroid[PIPE_MAX_SHADER_INPUTS]; in st_translate_fragment_program() local542 is_centroid[slot] = (stfp->Base.IsCentroid & BITFIELD64_BIT(attr)) != 0; in st_translate_fragment_program()722 is_centroid, in st_translate_fragment_program()
4526 const GLboolean is_centroid[], in st_translate_program() argument4572 is_centroid[i]); in st_translate_program()