Searched refs:is_depth_stencil (Results 1 – 4 of 4) sorted by relevance
266 bool is_depth_stencil = buf == BUFFER_DEPTH || buf == BUFFER_STENCIL; in intelClearWithBlit() local306 if (is_depth_stencil) { in intelClearWithBlit()324 if (is_depth_stencil) { in intelClearWithBlit()
787 int r, is_depth_stencil = (surf->flags & zs_flags) == zs_flags; in eg_surface_init_1d_miptrees() local797 if (is_depth_stencil) { in eg_surface_init_1d_miptrees()809 int r, is_depth_stencil = (surf->flags & zs_flags) == zs_flags; in eg_surface_init_2d_miptrees() local820 if (is_depth_stencil) { in eg_surface_init_2d_miptrees()