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Searched refs:is_depth_stencil (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/mesa/drivers/dri/i915/
Dintel_blit.c266 bool is_depth_stencil = buf == BUFFER_DEPTH || buf == BUFFER_STENCIL; in intelClearWithBlit() local
306 if (is_depth_stencil) { in intelClearWithBlit()
324 if (is_depth_stencil) { in intelClearWithBlit()
/external/mesa3d/src/mesa/drivers/dri/i965/
Dintel_blit.c266 bool is_depth_stencil = buf == BUFFER_DEPTH || buf == BUFFER_STENCIL; in intelClearWithBlit() local
306 if (is_depth_stencil) { in intelClearWithBlit()
324 if (is_depth_stencil) { in intelClearWithBlit()
/external/mesa3d/src/mesa/drivers/dri/intel/
Dintel_blit.c266 bool is_depth_stencil = buf == BUFFER_DEPTH || buf == BUFFER_STENCIL; in intelClearWithBlit() local
306 if (is_depth_stencil) { in intelClearWithBlit()
324 if (is_depth_stencil) { in intelClearWithBlit()
/external/libdrm/radeon/
Dradeon_surface.c787 int r, is_depth_stencil = (surf->flags & zs_flags) == zs_flags; in eg_surface_init_1d_miptrees() local
797 if (is_depth_stencil) { in eg_surface_init_1d_miptrees()
809 int r, is_depth_stencil = (surf->flags & zs_flags) == zs_flags; in eg_surface_init_2d_miptrees() local
820 if (is_depth_stencil) { in eg_surface_init_2d_miptrees()