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Searched refs:kGrSLPrecisionCount (Results 1 – 5 of 5) sorted by relevance

/external/skia/src/gpu/
DGrPrimitiveProcessor.cpp59 GR_STATIC_ASSERT(kGrSLPrecisionCount <= (1 << kPrecisionBits)); in getTransformKey()
DGrCaps.cpp61 for (int p = 0; p < kGrSLPrecisionCount; ++p) { in dump()
/external/skia/include/gpu/
DGrCaps.h116 PrecisionInfo fFloatPrecisions[kGrShaderTypeCount][kGrSLPrecisionCount];
DGrTypesPriv.h71 static const int kGrSLPrecisionCount = kLast_GrSLPrecision + 1; variable
/external/skia/src/gpu/gl/
DGrGLCaps.cpp1108 for (int p = 0; p < kGrSLPrecisionCount; ++p) { in initShaderPrecisionTable()
1135 for (int p = 0; p < kGrSLPrecisionCount; ++p) { in initShaderPrecisionTable()
1148 for (int p = 0; p < kGrSLPrecisionCount; ++p) { in initShaderPrecisionTable()