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Searched refs:layerNdx (Results 1 – 20 of 20) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineImageUtil.cpp555 for (int layerNdx = 0; layerNdx < getArraySize(); layerNdx++) in getSize() local
557 const tcu::ConstPixelBufferAccess level = getLevel(levelNdx, layerNdx); in getSize()
579 for (int layerNdx = 0; layerNdx < getArraySize(); layerNdx++) in getCompressedSize() local
582 textureSize += getCompressedLevel(levelNdx, layerNdx).getDataSize(); in getCompressedSize()
619 for (int layerNdx = 0; layerNdx < getArraySize(); layerNdx++) in getBufferCopyRegions() local
621 const tcu::CompressedTexture& level = getCompressedLevel(levelNdx, layerNdx); in getBufferCopyRegions()
633 (deUint32)layerNdx, in getBufferCopyRegions()
655 for (int layerNdx = 0; layerNdx < getArraySize(); layerNdx++) in getBufferCopyRegions() local
657 const tcu::ConstPixelBufferAccess level = getLevel(levelNdx, layerNdx); in getBufferCopyRegions()
669 (deUint32)layerNdx, in getBufferCopyRegions()
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/external/deqp/external/vulkancts/modules/vulkan/image/
DvktImageLoadStoreTests.cpp199 for (int layerNdx = 0; layerNdx < numLayersOrSlices; ++layerNdx) in comparePixelBuffers() local
201 const std::string comparisonName = "Comparison" + de::toString(layerNdx); in comparePixelBuffers()
203 …(isCube(texture) ? "face " + de::toString(layerNdx % numCubeFaces) + ", cube " + de::toString(laye… in comparePixelBuffers()
204 is3d ? "slice " + de::toString(layerNdx) : "layer " + de::toString(layerNdx)); in comparePixelBuffers()
206 const tcu::ConstPixelBufferAccess refLayer = getLayerOrSlice(texture, reference, layerNdx); in comparePixelBuffers()
207 const tcu::ConstPixelBufferAccess resultLayer = getLayerOrSlice(texture, result, layerNdx); in comparePixelBuffers()
531 const int layerNdx) = 0;
569 for (int layerNdx = 0; layerNdx < loopNumLayers; ++layerNdx) in iterate() local
571 commandBindDescriptorsForLayer(*cmdBuffer, *pipelineLayout, layerNdx); in iterate()
573 if (layerNdx > 0) in iterate()
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DvktImageQualifiersTests.cpp126 for (deUint32 layerNdx = 0; layerNdx < getNumLayers(imageType, imageSize); ++layerNdx) in comparePixelBuffers() local
128 const std::string comparisonName = "Comparison" + de::toString(layerNdx); in comparePixelBuffers()
134 comparisonDesc = comparisonDesc + "slice " + de::toString(layerNdx); in comparePixelBuffers()
139 …risonDesc = comparisonDesc + "face " + de::toString(layerNdx % 6) + ", cube " + de::toString(layer… in comparePixelBuffers()
143 comparisonDesc = comparisonDesc + "layer " + de::toString(layerNdx); in comparePixelBuffers()
147 const tcu::ConstPixelBufferAccess refLayer = getLayerOrSlice(imageType, reference, layerNdx); in comparePixelBuffers()
148 const tcu::ConstPixelBufferAccess resultLayer = getLayerOrSlice(imageType, result, layerNdx); in comparePixelBuffers()
/external/deqp/external/vulkancts/modules/vulkan/sparse_resources/
DvktSparseResourcesImageSparseResidency.cpp386 for (deUint32 layerNdx = 0; layerNdx < imageCreateInfo.arrayLayers; ++layerNdx) in iterate() local
400 … = x + y*numSparseBinds.x() + z*numSparseBinds.x()*numSparseBinds.y() + layerNdx*numSparseBinds.x(… in iterate()
433 imageMemoryBind.subresource.arrayLayer = layerNdx; in iterate()
461 …imageMipTailMemoryBind.resourceOffset = aspectRequirements.imageMipTailOffset + layerNdx * aspectR… in iterate()
657 for (deUint32 layerNdx = 0; layerNdx < imageCreateInfo.arrayLayers; ++layerNdx) in iterate() local
666 offset.depth = z*imageGranularity.depth + layerNdx*numSparseBinds.z()*imageGranularity.depth; in iterate()
673 … = x + y*numSparseBinds.x() + z*numSparseBinds.x()*numSparseBinds.y() + layerNdx*numSparseBinds.x(… in iterate()
DvktSparseResourcesMipmapSparseResidency.cpp299 for (deUint32 layerNdx = 0; layerNdx < imageSparseInfo.arrayLayers; ++layerNdx) in iterate() local
324 imageMemoryBind.subresource.arrayLayer = layerNdx; in iterate()
351 …imageMipTailMemoryBind.resourceOffset = aspectRequirements.imageMipTailOffset + layerNdx * aspectR… in iterate()
/external/deqp/modules/gles31/functional/
Des31fTextureGatherTests.cpp1742 int layerNdx; member
1755 …gls::TextureTestUtil::computeQuadTexCoord2DArray(res, m_iterations[iterationNdx].layerNdx, Vec2(-0… in computeQuadTexCoord()
1766 for (int layerNdx = -1; layerNdx < m_textureSize.z()+1; layerNdx++) in generateIterations() local
1769 if (layerNdx == 0) in generateIterations()
1775 m_iterations.back().layerNdx = layerNdx; in generateIterations()
1783 …if (isDepthFormat(m_textureFormat) || basicIterations[basicNdx].componentNdx == (layerNdx + 2) % 4) in generateIterations()
1787 m_iterations.back().layerNdx = layerNdx; in generateIterations()
1817 for (int layerNdx = 0; layerNdx < m_textureSize.z(); layerNdx++) in createAndUploadTexture() local
1818 …g << TestLog::Image("InputTextureLevel" + de::toString(layerNdx) + "Layer" + de::toString(layerNdx in createAndUploadTexture()
1819 "Layer " + de::toString(layerNdx), in createAndUploadTexture()
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Des31fTessellationGeometryInteractionTests.cpp2129 bool verifyResultLayer (int layerNdx, const tcu::Surface& dst);
2463 for (int layerNdx = 0; layerNdx < m_numLayers; ++layerNdx) in renderTo() local
2465 gl.framebufferTextureLayer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, m_texture, 0, layerNdx); in renderTo()
2506 for (int layerNdx = 0; layerNdx < m_numLayers; ++layerNdx) in renderTo() local
2508 gl.framebufferTextureLayer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, m_texture, 0, layerNdx); in renderTo()
2509 glu::readPixels(m_context.getRenderContext(), 0, 0, dst[layerNdx].getAccess()); in renderTo()
2520 bool GridRenderCase::verifyResultLayer (int layerNdx, const tcu::Surface& image) in verifyResultLayer() argument
2527 …m_testCtx.getLog() << tcu::TestLog::Message << "Verifying output layer " << layerNdx << tcu::Test… in verifyResultLayer()
Des31fTextureFormatTests.cpp86 bool testLayerFace (int layerNdx);
183 const int layerNdx = layerFaceNdx / 6; in testLayerFace() local
193 …ubeArray(texCoord, face, tcu::Vec2(0.0f, 0.0f), tcu::Vec2(1.0f, 1.0f), tcu::Vec2((float)layerNdx)); in testLayerFace()
Des31fPrimitiveBoundingBoxTests.cpp3606 for (int layerNdx = 0; layerNdx < m_numLayers; ++layerNdx) in init() local
3608 m_layers[layerNdx].zOffset = ((float)layerNdx / (float)m_numLayers) * 2.0f - 1.0f; in init()
3609 m_layers[layerNdx].zScale = (2.0f / (float)m_numLayers); in init()
3610 …m_layers[layerNdx].color1 = (layerNdx == 0) ? (tcu::Vec4(0.0f, 1.0f, 0.0f, 1.0f)) : (tcu::Vec4(0.0… in init()
3611 …m_layers[layerNdx].color2 = (layerNdx == 0) ? (tcu::Vec4(1.0f, 1.0f, 0.0f, 1.0f)) : (tcu::Vec4(1.0… in init()
3663 for (int layerNdx = 0; layerNdx < m_numLayers; ++layerNdx) in iterate() local
3665 gl.uniform1f(depthBiasLocation, m_layers[layerNdx].zOffset); in iterate()
3666 gl.uniform1f(depthScaleLocation, m_layers[layerNdx].zScale); in iterate()
3667 gl.uniform4fv(color1Location, 1, m_layers[layerNdx].color1.getPtr()); in iterate()
3668 gl.uniform4fv(color2Location, 1, m_layers[layerNdx].color2.getPtr()); in iterate()
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Des31fGeometryShaderTests.cpp2703 bool verifyLayerContent (const tcu::Surface& layer, int layerNdx);
2878 for (int layerNdx = 2; layerNdx < m_numLayers; ++layerNdx) in iterate() local
2880 …dLogSection section (m_testCtx.getLog(), "VerifyLayer", "Verify layer " + de::toString(layerNdx)); in iterate()
2884 sampleTextureLayer(layer, layerNdx); in iterate()
2894 const int layerNdx = m_iteration - 2; in iterate() local
2895 …dLogSection section (m_testCtx.getLog(), "VerifyLayer", "Verify layer " + de::toString(layerNdx)); in iterate()
2899 sampleTextureLayer(layer, layerNdx); in iterate()
2902 m_allLayersOk &= verifyLayerContent(layer, layerNdx); in iterate()
2904 if (layerNdx < m_numLayers-1) in iterate()
3437 bool LayeredRenderCase::verifyLayerContent (const tcu::Surface& layer, int layerNdx) in verifyLayerContent() argument
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Des31fShaderImageLoadStoreTests.cpp1218 for (int layerNdx = 0; layerNdx < numSlicesOrFaces; layerNdx++) in iterate() local
1220 if (layerNdx > 0) in iterate()
1223 uniforms.assign1i("u_layerNdx", layerNdx); in iterate()
1225 glLog.glBindImageTexture(0, *texture, 0, GL_FALSE, layerNdx, GL_WRITE_ONLY, internalFormatGL); in iterate()
1469 for (int layerNdx = 0; layerNdx < numSlicesOrFaces; layerNdx++) in iterate() local
1471 if (layerNdx > 0) in iterate()
1474 …glLog.glBindImageTexture(0, *texture0, 0, GL_FALSE, layerNdx, GL_READ_ONLY, imageInternalFormatGL); in iterate()
1477 …glLog.glBindImageTexture(1, *texture1, 0, GL_FALSE, layerNdx, GL_WRITE_ONLY, imageInternalFormatGL… in iterate()
Des31fTextureSpecificationTests.cpp267 const int layerNdx = layerFaceNdx / 6; in verifyTexture() local
271 shader.setLayer(layerNdx); in verifyTexture()
/external/deqp/modules/gles31/stress/
Des31sTessellationGeometryInteractionTests.cpp79 bool verifyResultLayer (int layerNdx, const tcu::Surface& dst);
379 bool GridRenderCase::verifyResultLayer (int layerNdx, const tcu::Surface& image) in verifyResultLayer() argument
386 …m_testCtx.getLog() << tcu::TestLog::Message << "Verifying output layer " << layerNdx << tcu::Test… in verifyResultLayer()
/external/deqp/modules/gles3/functional/
Des3fTextureFilteringTests.cpp760 for (int layerNdx = 0; layerNdx < m_numLayers; layerNdx++) in init() local
762 const tcu::IVec4 swz = levelSwz[layerNdx%DE_LENGTH_OF_ARRAY(levelSwz)]; in init()
766 …tcu::fillWithComponentGradients(tcu::getSubregion(levelBuf, 0, 0, layerNdx, levelBuf.getWidth(), l… in init()
777 for (int layerNdx = 0; layerNdx < m_numLayers; layerNdx++) in init() local
780 const deUint32 rgb = step * (levelNdx + layerNdx*numLevels); in init()
784 …tcu::fillWithGrid(tcu::getSubregion(levelBuf, 0, 0, layerNdx, levelBuf.getWidth(), levelBuf.getHei… in init()
Des3fTextureFormatTests.cpp431 bool testLayer (int layerNdx);
505 bool Texture2DArrayFormatCase::testLayer (int layerNdx) in testLayer() argument
522 computeQuadTexCoord2DArray(texCoord, layerNdx, tcu::Vec2(0.0f, 0.0f), tcu::Vec2(1.0f, 1.0f)); in testLayer()
550 …areImages(log, (string("Layer" + de::toString(layerNdx))).c_str(), (string("Layer " + de::toString… in testLayer()
Des3fTextureSpecificationTests.cpp486 for (int layerNdx = 0; layerNdx < m_numLayers; layerNdx++) in verifyTexture() local
490 shader.setLayer(layerNdx); in verifyTexture()
512 string layerStr = de::toString(layerNdx); in verifyTexture()
516 … (levelNdx == 0 && layerNdx == 0) ? tcu::COMPARE_LOG_RESULT : tcu::COMPARE_LOG_ON_ERROR); in verifyTexture()
/external/deqp/modules/glshared/
DglsTextureTestUtil.hpp363 void computeQuadTexCoord1DArray (std::vector<float>& dst, int layerNdx, float left, float right);
365 void computeQuadTexCoord2DArray (std::vector<float>& dst, int layerNdx, const tcu::Vec2& bottomL…
DglsTextureTestUtil.cpp1475 void computeQuadTexCoord1DArray (std::vector<float>& dst, int layerNdx, float left, float right) in computeQuadTexCoord1DArray() argument
1479 dst[0] = left; dst[1] = (float)layerNdx; in computeQuadTexCoord1DArray()
1480 dst[2] = left; dst[3] = (float)layerNdx; in computeQuadTexCoord1DArray()
1481 dst[4] = right; dst[5] = (float)layerNdx; in computeQuadTexCoord1DArray()
1482 dst[6] = right; dst[7] = (float)layerNdx; in computeQuadTexCoord1DArray()
1495 void computeQuadTexCoord2DArray (std::vector<float>& dst, int layerNdx, const tcu::Vec2& bottomLeft… in computeQuadTexCoord2DArray() argument
1499 dst[0] = bottomLeft.x(); dst[ 1] = bottomLeft.y(); dst[ 2] = (float)layerNdx; in computeQuadTexCoord2DArray()
1500 dst[3] = bottomLeft.x(); dst[ 4] = topRight.y(); dst[ 5] = (float)layerNdx; in computeQuadTexCoord2DArray()
1501 dst[6] = topRight.x(); dst[ 7] = bottomLeft.y(); dst[ 8] = (float)layerNdx; in computeQuadTexCoord2DArray()
1502 dst[9] = topRight.x(); dst[10] = topRight.y(); dst[11] = (float)layerNdx; in computeQuadTexCoord2DArray()
/external/deqp/framework/common/
DtcuTexLookupVerifier.cpp2001 …ces (const TextureCubeArrayView& texture, const int levelNdx, const int layerNdx, ConstPixelBuffer… in getCubeArrayLevelFaces() argument
2004 const int layerDepth = layerNdx * 6; in getCubeArrayLevelFaces()
2027 for (int layerNdx = layerRange.x(); layerNdx <= layerRange.y(); layerNdx++) in isLookupResultValid() local
2040 getCubeArrayLevelFaces(texture, 0, layerNdx, faces); in isLookupResultValid()
2070 getCubeArrayLevelFaces(texture, levelNdx, layerNdx, faces0); in isLookupResultValid()
2071 getCubeArrayLevelFaces(texture, levelNdx + 1, layerNdx, faces1); in isLookupResultValid()
2089 getCubeArrayLevelFaces(texture, levelNdx, layerNdx, faces); in isLookupResultValid()
2098 getCubeArrayLevelFaces(texture, 0, layerNdx, faces); in isLookupResultValid()
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
DvktShaderExecutor.cpp3286 for (deUint32 layerNdx = 0; layerNdx < arraySize; ++layerNdx) in uploadImage() local
3296 (deUint32)layerNdx, in uploadImage()
3317 for (deUint32 layerNdx = 0; layerNdx < arraySize; ++layerNdx) in uploadImage() local