/external/skia/src/core/ |
D | SkXfermode4f.cpp | 21 static Sk4f lerp(const Sk4f& src, const Sk4f& dst, uint8_t srcCoverage) { in lerp() function 52 dst[i] = store_dst<D>(lerp(r4, d4, aa[i])); in general_1() 72 dst[i] = store_dst<D>(lerp(r4, d4, aa[i])); in general_n() 147 r4 = lerp(r4, d4, a); in src_n() 153 static Sk4f lerp(const Sk4f& src, const Sk4f& dst, const Sk4f& src_scale) { in lerp() function 167 Sk4f r0 = lerp(s4_255, to_4f(dst[0]), Sk4f(aa4[0])) + Sk4f(0.5f); in src_1() 168 Sk4f r1 = lerp(s4_255, to_4f(dst[1]), Sk4f(aa4[1])) + Sk4f(0.5f); in src_1() 169 Sk4f r2 = lerp(s4_255, to_4f(dst[2]), Sk4f(aa4[2])) + Sk4f(0.5f); in src_1() 170 Sk4f r3 = lerp(s4_255, to_4f(dst[3]), Sk4f(aa4[3])) + Sk4f(0.5f); in src_1() 185 Sk4f r0 = lerp(s4, load_dst<D>(dst[0]), Sk4f(aa4[0])); in src_1() [all …]
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/utils/ |
D | BaseAnimationController.java | 66 public Transform lerp (final Transform target, final float alpha) { in lerp() method in BaseAnimationController.Transform 67 return lerp(target.translation, target.rotation, target.scale, alpha); in lerp() 70 …public Transform lerp (final Vector3 targetT, final Quaternion targetR, final Vector3 targetS, fin… in lerp() method in BaseAnimationController.Transform 71 translation.lerp(targetT, alpha); in lerp() 73 scale.lerp(targetS, alpha); in lerp() 182 out.lerp(secondKeyframe.value, t); in getTranslationAtTime() 214 out.lerp(secondKeyframe.value, t); in getScalingAtTime() 246 t.lerp(transform, alpha); in applyNodeAnimationBlending() 251 …out.put(node, pool.obtain().set(node.translation, node.rotation, node.scale).lerp(transform, alpha… in applyNodeAnimationBlending() 270 e.value.lerp(e.key.translation, e.key.rotation, e.key.scale, alpha); in applyAnimation()
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D | MeshPartBuilder.java | 279 public VertexInfo lerp (final VertexInfo target, float alpha) { in lerp() method in MeshPartBuilder.VertexInfo 280 if (hasPosition && target.hasPosition) position.lerp(target.position, alpha); in lerp() 281 if (hasNormal && target.hasNormal) normal.lerp(target.normal, alpha); in lerp() 282 if (hasColor && target.hasColor) color.lerp(target.color, alpha); in lerp() 283 if (hasUV && target.hasUV) uv.lerp(target.uv, alpha); in lerp()
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/external/opencv3/samples/cpp/tutorial_code/HighGUI/GDAL_IO/ |
D | gdal-image.cpp | 34 cv::Point2d lerp( const cv::Point2d&, const cv::Point2d&, const double& ); 52 cv::Point2d lerp( cv::Point2d const& p1, cv::Point2d const& p2, const double& t ){ in lerp() function 61 cv::Vec<DATATYPE,N> lerp( cv::Vec<DATATYPE,N> const& minColor, in lerp() function 103 return lerp( color_range[idx].first, color_range[idx+1].first, t); in get_dem_color() 135 cv::Point2d rightSide = lerp(tr, br, ry); in pixel2world() 136 cv::Point2d leftSide = lerp(tl, bl, ry); in pixel2world() 139 return lerp( leftSide, rightSide, rx ); in pixel2world()
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/external/vulkan-validation-layers/libs/glm/gtx/ |
D | compatibility.hpp | 64 …template <typename T> GLM_FUNC_QUALIFIER T lerp(T x, T y, T a){return mix(x, y, a);} … in lerp() function 65 …template <typename T, precision P> GLM_FUNC_QUALIFIER detail::tvec2<T, P> lerp(const detail::tvec2… in lerp() function 67 …template <typename T, precision P> GLM_FUNC_QUALIFIER detail::tvec3<T, P> lerp(const detail::tvec3… in lerp() function 68 …template <typename T, precision P> GLM_FUNC_QUALIFIER detail::tvec4<T, P> lerp(const detail::tvec4… in lerp() function 69 …template <typename T, precision P> GLM_FUNC_QUALIFIER detail::tvec2<T, P> lerp(const detail::tvec2… in lerp() function 70 …template <typename T, precision P> GLM_FUNC_QUALIFIER detail::tvec3<T, P> lerp(const detail::tvec3… in lerp() function 71 …template <typename T, precision P> GLM_FUNC_QUALIFIER detail::tvec4<T, P> lerp(const detail::tvec4… in lerp() function
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/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/ |
D | HeightField.java | 219 v00.normal.set(v01.normal).lerp(v10.normal, .5f); in updateSharp() 236 out.position.set(corner00).lerp(corner10, dx).lerp(tmpV1.set(corner01).lerp(corner11, dx), dy); in getVertexAt() 238 out.color.set(color00).lerp(color10, dx).lerp(tmpC.set(color01).lerp(color11, dx), dy); in getVertexAt() 247 out.set(corner00).lerp(corner10, dx).lerp(tmpV1.set(corner01).lerp(corner11, dx), dy); in getPositionAt()
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D | Animation3DTest.java | 124 … trTmp.idt().lerp(trForward, Gdx.graphics.getDeltaTime() / animation.current.animation.duration); in render() 133 … trTmp.idt().lerp(trBackward, Gdx.graphics.getDeltaTime() / animation.current.animation.duration); in render() 145 trTmp.idt().lerp(trRight, Gdx.graphics.getDeltaTime() / animation.current.animation.duration); in render() 148 trTmp.idt().lerp(trLeft, Gdx.graphics.getDeltaTime() / animation.current.animation.duration); in render()
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/utils/shapebuilders/ |
D | BoxShapeBuilder.java | 84 …Vector3 nor = tmpV1.set(corner000).lerp(corner110, 0.5f).sub(tmpV2.set(corner001).lerp(corner111, … in build() 87 …nor = tmpV1.set(corner000).lerp(corner101, 0.5f).sub(tmpV2.set(corner010).lerp(corner111, 0.5f)).n… in build() 90 …nor = tmpV1.set(corner000).lerp(corner011, 0.5f).sub(tmpV2.set(corner100).lerp(corner111, 0.5f)).n… in build()
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D | PatchShapeBuilder.java | 37 vertTmp5.set(corner00).lerp(corner10, alphaU); in build() 38 vertTmp6.set(corner01).lerp(corner11, alphaU); in build() 40 …final short idx = builder.vertex(vertTmp7.set(vertTmp5).lerp(vertTmp6, (float)v / (float)divisions… in build()
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/external/autotest/client/site_tests/graphics_SanAngeles/src/ |
D | demo.c | 971 float lerp[5]; in camTrack() local 991 lerp[a] = (cam->src[a] + cam->dest[a] * trackPos) * 0.01f; in camTrack() 996 cX = lerp[0]; in camTrack() 997 cY = lerp[1]; in camTrack() 998 cZ = lerp[2]; in camTrack() 999 eX = cX - (float)cos(lerp[3]) * dist; in camTrack() 1000 eY = cY - (float)sin(lerp[3]) * dist; in camTrack() 1001 eZ = cZ - lerp[4]; in camTrack() 1005 eX = lerp[0]; in camTrack() 1006 eY = lerp[1]; in camTrack() [all …]
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/external/eigen/demos/opengl/ |
D | quaternion_demo.cpp | 117 template<typename T> T lerp(float t, const T& a, const T& b) in lerp() function 123 template<> Quaternionf lerp(float t, const Quaternionf& a, const Quaternionf& b) in lerp() function 131 return Frame(lerp(alpha,a.position,b.position), in lerpFrame() 132 … Quaternionf(lerp(alpha,OrientationType(a.orientation),OrientationType(b.orientation)))); in lerpFrame() 189 template<> EulerAngles<float> lerp(float t, const EulerAngles<float>& a, const EulerAngles<float>& … in lerp() function 192 res.coeffs() = lerp(t, a.coeffs(), b.coeffs()); in lerp() 531 aux1 = aux0.lerp(duration/2,mInitFrame); in resetCamera()
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D | camera.h | 26 Frame lerp(float alpha, const Frame& other) const in lerp() function
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/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/Gimpact/ |
D | gim_tri_collision.cpp | 229 btVector3 up_e0 = tu_vertices[tu_e0].lerp(tu_vertices[(tu_e0+1)%3],tu_scale_e0); in cross_line_intersection_test() 230 btVector3 up_e1 = tu_vertices[tu_e1].lerp(tu_vertices[(tu_e1+1)%3],tu_scale_e1); in cross_line_intersection_test() 232 btVector3 vp_e0 = tv_vertices[tv_e0].lerp(tv_vertices[(tv_e0+1)%3],tv_scale_e0); in cross_line_intersection_test() 233 btVector3 vp_e1 = tv_vertices[tv_e1].lerp(tv_vertices[(tv_e1+1)%3],tv_scale_e1); in cross_line_intersection_test()
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/external/replicaisland/src/com/replica/replicaisland/ |
D | Lerp.java | 21 public static float lerp(float start, float target, float duration, float timeSinceStart) in lerp() method in Lerp
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D | FadeDrawableComponent.java | 102 opacity = Lerp.lerp(mInitialOpacity, mTargetOpacity, mDuration, elapsed); in update()
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/external/skia/src/effects/gradients/ |
D | SkTwoPointConicalGradient.cpp | 74 static float lerp(float x, float dx, float t) { in lerp() function 124 float r = lerp(fRec.fRadius, fRec.fDRadius, t); in nextT() 127 r = lerp(fRec.fRadius, fRec.fDRadius, t); in nextT()
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/external/libgdx/gdx/src/com/badlogic/gdx/math/ |
D | Vector.java | 113 T lerp (T target, float alpha); in lerp() method
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/external/skia/experimental/SkPerlinNoiseShader2/ |
D | SkPerlinNoiseShader2.cpp | 491 static SkScalar lerp(SkScalar t, SkScalar a, SkScalar b) { in lerp() function 529 result += lerp(w, lerp(v, lerp(u, grad(permutations[AA ], px , py , pz ), in calculateImprovedNoiseValueForPoint() 531 lerp(u, grad(permutations[AB ], px , py - 1, pz ), in calculateImprovedNoiseValueForPoint() 533 lerp(v, lerp(u, grad(permutations[AA + 1], px , py , pz - 1), in calculateImprovedNoiseValueForPoint() 535 lerp(u, grad(permutations[AB + 1], px , py - 1, pz - 1), in calculateImprovedNoiseValueForPoint()
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/external/chromium-trace/catapult/tracing/third_party/gl-matrix/spec/gl-matrix/ |
D | quat-spec.js | 466 beforeEach(function() { result = quat.lerp(out, quatA, quatB, 0.5); }); 475 beforeEach(function() { result = quat.lerp(quatA, quatA, quatB, 0.5); }); 483 beforeEach(function() { result = quat.lerp(quatB, quatA, quatB, 0.5); });
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D | vec4-spec.js | 350 beforeEach(function() { result = vec4.lerp(out, vecA, vecB, 0.5); }); 359 beforeEach(function() { result = vec4.lerp(vecA, vecA, vecB, 0.5); }); 367 beforeEach(function() { result = vec4.lerp(vecB, vecA, vecB, 0.5); });
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D | vec2-spec.js | 363 beforeEach(function() { result = vec2.lerp(out, vecA, vecB, 0.5); }); 372 beforeEach(function() { result = vec2.lerp(vecA, vecA, vecB, 0.5); }); 380 beforeEach(function() { result = vec2.lerp(vecB, vecA, vecB, 0.5); });
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/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletSoftBody/ |
D | btSoftBodyHelpers.cpp | 684 x[i]=lerp(from,to,t); in CreateRope() 724 const btVector3 py0=lerp(corner00,corner01,ty); in CreatePatch() 725 const btVector3 py1=lerp(corner10,corner11,ty); in CreatePatch() 729 x[IDX(ix,iy)]=lerp(py0,py1,tx); in CreatePatch() 872 const btVector3 py0=lerp(corner00,corner01,ty); in CreatePatchUV() 873 const btVector3 py1=lerp(corner10,corner11,ty); in CreatePatchUV() 877 x[IDX(ix,iy)]=lerp(py0,py1,tx); in CreatePatchUV()
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/ |
D | Color.java | 259 public Color lerp (final Color target, final float t) { in lerp() method in Color 275 public Color lerp (final float r, final float g, final float b, final float a, final float t) { in lerp() method in Color
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/external/chromium-trace/catapult/tracing/third_party/gl-matrix/src/gl-matrix/ |
D | quat.js | 344 quat.lerp = vec4.lerp;
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/external/libgdx/extensions/gdx-bullet/jni/swig-src/linearmath/com/badlogic/gdx/physics/bullet/linearmath/ |
D | LinearMath.java | 236 public static Vector3 lerp(Vector3 v1, Vector3 v2, float t) { in lerp() method in LinearMath 237 return LinearMathJNI.lerp(v1, v2, t); in lerp()
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