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Searched refs:linear_to_srgb (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/gallium/auxiliary/util/
Du_format_srgb.py52 def linear_to_srgb(x): function
82 print '%3u,' % (int(linear_to_srgb(i / 255.0) * 255.0 + 0.5),),
/external/skia/tests/
DSRGBReadWritePixelsTest.cpp27 float linear_to_srgb(float linear) { in linear_to_srgb() function
101 return check_conversion<linear_to_srgb>(linear, srgb, error); in check_linear_to_srgb_conversion()
105 return check_double_conversion<linear_to_srgb, srgb_to_linear>(input, output, error); in check_linear_to_srgb_to_linear_conversion()
109 return check_double_conversion<srgb_to_linear, linear_to_srgb>(input, output, error); in check_srgb_to_linear_to_srgb_conversion()
/external/skia/src/core/
DSkPM4fPriv.h35 static inline Sk4f linear_to_srgb(const Sk4f& l4) { in linear_to_srgb() function
54 return to_4b(linear_to_srgb(x4) * Sk4f(255) + Sk4f(0.5f)); in Sk4f_toS32()
DSkXfermode4f.cpp38 return linear_to_srgb(l4) * Sk4f(255) + Sk4f(0.5f); in linear_unit_to_srgb_255f()
/external/mesa3d/src/mesa/main/
Dformat_pack.c62 linear_to_srgb(GLfloat cl) in linear_to_srgb() function
78 GLubyte res = FLOAT_TO_UBYTE(linear_to_srgb(cl)); in linear_float_to_srgb_ubyte()
86 GLubyte res = FLOAT_TO_UBYTE(linear_to_srgb(cl / 255.0f)); in linear_ubyte_to_srgb_ubyte()