/external/deqp/modules/glshared/ |
D | glsTextureTestUtil.hpp | 381 const tcu::LookupPrecision& lookupPrec, 391 const tcu::LookupPrecision& lookupPrec, 401 const tcu::LookupPrecision& lookupPrec, 411 const tcu::LookupPrecision& lookupPrec, 421 const tcu::LookupPrecision& lookupPrec, 431 const tcu::LookupPrecision& lookupPrec, 441 const tcu::LookupPrecision& lookupPrec, 451 const tcu::LookupPrecision& lookupPrec, 460 const tcu::LookupPrecision& lookupPrec, 469 const tcu::LookupPrecision& lookupPrec, [all …]
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D | glsTextureTestUtil.cpp | 1697 const tcu::LookupPrecision& lookupPrec, in computeTextureLookupDiff() argument 1744 if (!tcu::boolAll(tcu::lessThanEqual(tcu::abs(resPix - refPix), lookupPrec.colorThreshold))) in computeTextureLookupDiff() 1780 …const bool isOk = tcu::isLookupResultValid(src, sampleParams.sampler, lookupPrec, coord, clamped… in computeTextureLookupDiff() 1800 const tcu::LookupPrecision& lookupPrec, in computeTextureLookupDiff() argument 1849 if (!tcu::boolAll(tcu::lessThanEqual(tcu::abs(resPix - refPix), lookupPrec.colorThreshold))) in computeTextureLookupDiff() 1890 …const bool isOk = tcu::isLookupResultValid(src, sampleParams.sampler, lookupPrec, coord, clamped… in computeTextureLookupDiff() 1909 const tcu::LookupPrecision& lookupPrec, in verifyTextureResult() argument 1918 DE_ASSERT(getCompareMask(pixelFormat) == lookupPrec.colorMask); in verifyTextureResult() 1921 …rence.getAccess(), errorMask.getAccess(), src, texCoord, sampleParams, lookupPrec, lodPrec, testCt… in verifyTextureResult() 1945 const tcu::LookupPrecision& lookupPrec, in verifyTextureResult() argument [all …]
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/external/deqp/modules/gles3/functional/ |
D | es3fTextureMipmapTests.cpp | 395 tcu::LookupPrecision lookupPrec; in iterate() local 399 lookupPrec.coordBits = tcu::IVec3(20, 20, 0); in iterate() 400 …lookupPrec.uvwBits = tcu::IVec3(16, 16, 0); // Doesn't really matter since pixels are unicolored. in iterate() 401 …lookupPrec.colorThreshold = tcu::computeFixedPointThreshold(max(getBitsVec(pixelFormat) - (isTrili… in iterate() 402 lookupPrec.colorMask = getCompareMask(pixelFormat); in iterate() 441 lookupPrec, lodPrec, m_testCtx.getWatchDog()); in iterate() 710 tcu::LookupPrecision lookupPrec; in iterate() local 719 lookupPrec.colorMask = getCompareMask(m_renderCtx.getRenderTarget().getPixelFormat()); in iterate() 720 …lookupPrec.colorThreshold = tcu::computeFixedPointThreshold(max(getBitsVec(m_renderCtx.getRenderT… in iterate() 721 lookupPrec.coordBits = isProjected ? tcu::IVec3(8) : tcu::IVec3(10); in iterate() [all …]
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/external/deqp/modules/gles2/functional/ |
D | es2fTextureMipmapTests.cpp | 351 tcu::LookupPrecision lookupPrec; in iterate() local 355 lookupPrec.coordBits = tcu::IVec3(20, 20, 0); in iterate() 356 …lookupPrec.uvwBits = tcu::IVec3(16, 16, 0); // Doesn't really matter since pixels are unicolored. in iterate() 357 …lookupPrec.colorThreshold = tcu::computeFixedPointThreshold(max(getBitsVec(pixelFormat) - (isTrili… in iterate() 358 lookupPrec.colorMask = getCompareMask(pixelFormat); in iterate() 397 lookupPrec, lodPrec, m_testCtx.getWatchDog()); in iterate() 671 tcu::LookupPrecision lookupPrec; in iterate() local 680 lookupPrec.colorMask = getCompareMask(m_renderCtx.getRenderTarget().getPixelFormat()); in iterate() 681 …lookupPrec.colorThreshold = tcu::computeFixedPointThreshold(max(getBitsVec(m_renderCtx.getRenderT… in iterate() 682 lookupPrec.coordBits = isProjected ? tcu::IVec3(8) : tcu::IVec3(10); in iterate() [all …]
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/external/deqp/modules/gles31/functional/ |
D | es31fTextureGatherTests.cpp | 577 const PrecType& lookupPrec, in verifyGatherOffsets() argument 605 if (tcu::boolAny(tcu::logicalAnd(lookupPrec.colorMask, in verifyGatherOffsets() 607 lookupPrec.colorThreshold.template cast<ColorScalarType>())))) in verifyGatherOffsets() 609 …if (!isGatherOffsetsResultValid(texture, sampler, lookupPrec, texCoord, componentNdx, offsets, res… in verifyGatherOffsets() 1510 tcu::LookupPrecision lookupPrec; in verify() local 1511 lookupPrec.colorThreshold = tcu::computeFixedPointThreshold(colorBits); in verify() 1512 lookupPrec.coordBits = coordBits; in verify() 1513 lookupPrec.uvwBits = uvwBits; in verify() 1514 lookupPrec.colorMask = gls::TextureTestUtil::getCompareMask(pixelFormat); in verify() 1515 …return verifyGatherOffsets<float>(log, rendered, texture, texCoords, sampler, lookupPrec, componen… in verify() [all …]
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D | es31fStencilTexturingTests.cpp | 718 tcu::LookupPrecision lookupPrec; in iterate() local 722 lookupPrec.colorMask = tcu::BVec4(true, true, true, true); in iterate() 723 lookupPrec.colorThreshold = tcu::computeFixedPointThreshold(IVec4(8, 8, 8, 8)); in iterate() 724 lookupPrec.coordBits = tcu::IVec3(22, 22, 22); in iterate() 725 lookupPrec.uvwBits = tcu::IVec3(5, 5, 0); in iterate() 731 …fyTextureResult(m_testCtx, result, redTex, &texCoord[0], sampleParams, lookupPrec, lodPrec, tcu::P… in iterate()
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