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Searched refs:m_appliedForceBodyA (Results 1 – 4 of 4) sorted by relevance

/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/ConstraintSolver/
DbtTypedConstraint.h69 btVector3 m_appliedForceBodyA; in ATTRIBUTE_ALIGNED16() local
DbtSequentialImpulseConstraintSolver.cpp1321 fb->m_appliedForceBodyA.setZero(); in solveGroupCacheFriendlySetup()
1858 …fb->m_appliedForceBodyA += solverConstr.m_contactNormal1*solverConstr.m_appliedImpulse*constr->get… in solveGroupCacheFriendlyFinish()
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Featherstone/
DbtMultiBodyConstraintSolver.cpp1113 …fb->m_appliedForceBodyA += c.m_contactNormal1*c.m_appliedImpulse*constr->getRigidBodyA().getLinear… in solveGroupCacheFriendlyFinish()
/external/libgdx/extensions/gdx-bullet/jni/swig-src/dynamics/
Ddynamics_wrap.cpp5202 if (arg1) (arg1)->m_appliedForceBodyA = *arg2; in Java_com_badlogic_gdx_physics_bullet_dynamics_DynamicsJNI_btJointFeedback_1appliedForceBodyA_1set()
5215 result = (btVector3 *)& ((arg1)->m_appliedForceBodyA); in Java_com_badlogic_gdx_physics_bullet_dynamics_DynamicsJNI_btJointFeedback_1appliedForceBodyA_1get()