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Searched refs:m_awake (Results 1 – 2 of 2) sorted by relevance

/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Featherstone/
DbtMultiBody.h503 bool isAwake() const { return m_awake; } in isAwake()
692 bool m_awake; variable
DbtMultiBody.cpp104 m_awake(true), in btMultiBody()
2335 m_awake = true; in wakeUp()
2340 m_awake = false; in goToSleep()
2349 m_awake = true; in checkMotionAndSleepIfRequired()
2375 if (!m_awake) in checkMotionAndSleepIfRequired()