Searched refs:m_bCached (Results 1 – 3 of 3) sorted by relevance
1562 m_pImageLoader->m_bCached = TRUE; in Start()1574 m_pImageLoader->m_bCached = FALSE; in Start()1587 m_pImageLoader->m_bCached = TRUE; in Continue()1597 m_pImageLoader->m_bCached = FALSE; in Continue()1626 if (!m_bCached) { in ~CPDF_ImageLoader()
275 m_bCached(FALSE), in CPDF_ImageLoader()294 FX_BOOL m_bCached; variable
366 !m_Loader.m_bCached); in StartRenderDIBSource()367 if (m_Loader.m_bCached && m_Loader.m_pMask) { in StartRenderDIBSource()370 m_Loader.m_bCached = FALSE; in StartRenderDIBSource()