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Searched refs:m_baseQuat (Results 1 – 2 of 2) sorted by relevance

/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Featherstone/
DbtMultiBody.cpp99 m_baseQuat(0, 0, 0, 1), in btMultiBody()
501 omega[0] = quatRotate(m_baseQuat ,getBaseOmega()); in compTreeLinkVelocities()
502 vel[0] = quatRotate(m_baseQuat ,getBaseVel()); in compTreeLinkVelocities()
547 rot_from_world[0] = m_baseQuat; in getAngularMomentum()
761 rot_from_parent[0] = btMatrix3x3(m_baseQuat); //m_baseQuat assumed to be alias!? in stepVelocitiesMultiDof()
1294 rot_from_parent[0] = btMatrix3x3(m_baseQuat); in stepVelocities()
1958m_baseQuat = m_baseQuat * btQuaternion(sin_term * base_omega[0],sin_term * base_omega[1],sin_term … in stepPositions()
1961 m_baseQuat = m_baseQuat * btQuaternion(base_omega / omega_norm,-omega_times_dt); in stepPositions()
1966 m_baseQuat.normalize(); in stepPositions()
2040 btScalar *pBaseQuat = pq ? pq : m_baseQuat; in stepPositionsMultiDof()
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DbtMultiBody.h183 return m_baseQuat; in getWorldToBaseRot()
214 m_baseQuat = rot; //m_baseQuat asumed to ba alias!? in setWorldToBaseRot()
648 btQuaternion m_baseQuat; // rotates world points into base frame variable