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Searched refs:m_baseTorque (Results 1 – 2 of 2) sorted by relevance

/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Featherstone/
DbtMultiBody.h298 void addBaseTorque(const btVector3 &t) { m_baseTorque += t; } in addBaseTorque()
316 const btVector3 & getBaseTorque() const { return m_baseTorque; } in getBaseTorque()
654 btVector3 m_baseTorque; // external torque applied to base. World frame. variable
DbtMultiBody.cpp135 m_baseTorque.setValue(0, 0, 0); in btMultiBody()
572 m_baseTorque.setValue(0, 0, 0); in clearForcesAndTorques()
773 btVector3 baseTorque = isConstraintPass? m_baseConstraintTorque : m_baseTorque; in stepVelocitiesMultiDof()
1306 - (rot_from_parent[0] * m_baseTorque); in stepVelocities()