Searched refs:m_baseTorque (Results 1 – 2 of 2) sorted by relevance
298 void addBaseTorque(const btVector3 &t) { m_baseTorque += t; } in addBaseTorque()316 const btVector3 & getBaseTorque() const { return m_baseTorque; } in getBaseTorque()654 btVector3 m_baseTorque; // external torque applied to base. World frame. variable
135 m_baseTorque.setValue(0, 0, 0); in btMultiBody()572 m_baseTorque.setValue(0, 0, 0); in clearForcesAndTorques()773 btVector3 baseTorque = isConstraintPass? m_baseConstraintTorque : m_baseTorque; in stepVelocitiesMultiDof()1306 - (rot_from_parent[0] * m_baseTorque); in stepVelocities()