/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/dynamics/ |
D | Island.java | 168 public Body[] m_bodies; field in Island 199 if (m_bodies == null || m_bodyCapacity > m_bodies.length) { in init() 200 m_bodies = new Body[m_bodyCapacity]; in init() 248 final Body b = m_bodies[i]; in solve() 385 Body body = m_bodies[i]; in solve() 406 Body b = m_bodies[i]; in solve() 424 Body b = m_bodies[i]; in solve() 440 m_positions[i].c.x = m_bodies[i].m_sweep.c.x; in solveTOI() 441 m_positions[i].c.y = m_bodies[i].m_sweep.c.y; in solveTOI() 442 m_positions[i].a = m_bodies[i].m_sweep.a; in solveTOI() [all …]
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D | World.java | 1195 Body b = island.m_bodies[i]; in solve() 1489 Body body = island.m_bodies[i];
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/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/ |
D | b2Island.cpp | 165 m_bodies = (b2Body**)m_allocator->Allocate(bodyCapacity * sizeof(b2Body*)); in b2Island() 180 m_allocator->Free(m_bodies); in ~b2Island() 192 b2Body* b = m_bodies[i]; in Solve() 332 b2Body* body = m_bodies[i]; in Solve() 353 b2Body* b = m_bodies[i]; in Solve() 377 b2Body* b = m_bodies[i]; in Solve() 392 b2Body* b = m_bodies[i]; in SolveTOI() 452 m_bodies[toiIndexA]->m_sweep.c0 = m_positions[toiIndexA].c; in SolveTOI() 453 m_bodies[toiIndexA]->m_sweep.a0 = m_positions[toiIndexA].a; in SolveTOI() 454 m_bodies[toiIndexB]->m_sweep.c0 = m_positions[toiIndexB].c; in SolveTOI() [all …]
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D | b2Island.h | 56 m_bodies[m_bodyCount] = body; in Add() 77 b2Body** m_bodies; variable
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D | b2World.cpp | 540 b2Body* b = island.m_bodies[i]; in Solve() 868 b2Body* body = island.m_bodies[i]; in SolveTOI()
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/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletSoftBody/ |
D | btSoftBody.cpp | 391 pj->m_bodies[0] = body0; in appendLinearJoint() 392 pj->m_bodies[1] = body1; in appendLinearJoint() 393 pj->m_refs[0] = pj->m_bodies[0].xform().inverse()*specs.position; in appendLinearJoint() 394 pj->m_refs[1] = pj->m_bodies[1].xform().inverse()*specs.position; in appendLinearJoint() 417 pj->m_bodies[0] = body0; in appendAngularJoint() 418 pj->m_bodies[1] = body1; in appendAngularJoint() 419 pj->m_refs[0] = pj->m_bodies[0].xform().inverse().getBasis()*specs.axis; in appendAngularJoint() 420 pj->m_refs[1] = pj->m_bodies[1].xform().inverse().getBasis()*specs.axis; in appendAngularJoint() 2766 m_bodies[0].activate(); in Prepare() 2767 m_bodies[1].activate(); in Prepare() [all …]
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D | btSoftBodyHelpers.cpp | 400 const btVector3 a0=pj->m_bodies[0].xform()*pjl->m_refs[0]; in Draw() 401 const btVector3 a1=pj->m_bodies[1].xform()*pjl->m_refs[1]; in Draw() 402 idraw->drawLine(pj->m_bodies[0].xform().getOrigin(),a0,btVector3(1,1,0)); in Draw() 403 idraw->drawLine(pj->m_bodies[1].xform().getOrigin(),a1,btVector3(0,1,1)); in Draw() 411 const btVector3 o0=pj->m_bodies[0].xform().getOrigin(); in Draw() 412 const btVector3 o1=pj->m_bodies[1].xform().getOrigin(); in Draw() 413 const btVector3 a0=pj->m_bodies[0].xform().getBasis()*pj->m_refs[0]; in Draw() 414 const btVector3 a1=pj->m_bodies[1].xform().getBasis()*pj->m_refs[1]; in Draw()
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D | btSoftBodyInternals.h | 665 joint.m_bodies[0] = ba; in SolveContact() 666 joint.m_bodies[1] = bb; in SolveContact()
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D | btSoftBody.h | 498 Body m_bodies[2]; member
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/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/box2d/ |
D | VerticalStack.java | 47 Body[] m_bodies = new Body[e_rowCount * e_columnCount]; field in VerticalStack 88 m_bodies[n] = body; in createWorld()
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/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Featherstone/ |
D | btMultiBodyDynamicsWorld.cpp | 238 btAlignedObjectArray<btCollisionObject*> m_bodies; member 274 m_bodies.resize (0); in setup() 342 m_bodies.push_back(bodies[i]); in processIsland() 364 btCollisionObject** bodies = m_bodies.size()? &m_bodies[0]:0; in processConstraints() 371 …m_solver->solveMultiBodyGroup( bodies,m_bodies.size(),manifold, m_manifolds.size(),constraints, m_… in processConstraints() 372 m_bodies.resize(0); in processConstraints()
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/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Dynamics/ |
D | btDiscreteDynamicsWorld.cpp | 93 btAlignedObjectArray<btCollisionObject*> m_bodies; member 126 m_bodies.resize (0); in setup() 170 m_bodies.push_back(bodies[i]); in processIsland() 188 btCollisionObject** bodies = m_bodies.size()? &m_bodies[0]:0; in processConstraints() 192 …m_solver->solveGroup( bodies,m_bodies.size(),manifold, m_manifolds.size(),constraints, m_constrain… in processConstraints() 193 m_bodies.resize(0); in processConstraints()
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/external/llvm/test/CodeGen/Thumb2/ |
D | constant-islands.ll | 443 %m_bodies = getelementptr inbounds %class.RagDoll, %class.RagDoll* %this1, i32 0, i32 3 444 …elementptr inbounds [11 x %class.btRigidBody*], [11 x %class.btRigidBody*]* %m_bodies, i32 0, i32 0
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/external/libgdx/extensions/gdx-bullet/jni/swig-src/softbody/ |
D | softbody_wrap.cpp | 7759 btSoftBody::Body *b = (btSoftBody::Body *) arg1->m_bodies; in Java_com_badlogic_gdx_physics_bullet_softbody_SoftbodyJNI_btSoftBody_1Joint_1bodies_1set() 7775 result = (btSoftBody::Body *)(btSoftBody::Body *) ((arg1)->m_bodies); in Java_com_badlogic_gdx_physics_bullet_softbody_SoftbodyJNI_btSoftBody_1Joint_1bodies_1get()
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