Searched refs:m_collisionAlgorithmPoolAllocator (Results 1 – 2 of 2) sorted by relevance
45 m_collisionAlgorithmPoolAllocator = collisionConfiguration->getCollisionAlgorithmPool(); in btCollisionDispatcher()296 if (m_collisionAlgorithmPoolAllocator->getFreeCount()) in allocateCollisionAlgorithm()298 return m_collisionAlgorithmPoolAllocator->allocate(size); in allocateCollisionAlgorithm()307 if (m_collisionAlgorithmPoolAllocator->validPtr(ptr)) in freeCollisionAlgorithm()309 m_collisionAlgorithmPoolAllocator->freeMemory(ptr); in freeCollisionAlgorithm()
56 btPoolAllocator* m_collisionAlgorithmPoolAllocator; variable