Searched refs:m_contactNormal2 (Results 1 – 11 of 11) sorted by relevance
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/ConstraintSolver/ |
D | btSequentialImpulseConstraintSolver.cpp | 49 …const btScalar deltaVel2Dotn = c.m_contactNormal2.dot(body2.internalGetDeltaLinearVelocity()) + c.… in gResolveSingleConstraintRowGeneric_scalar_reference() 72 …body2.internalApplyImpulse(c.m_contactNormal2*body2.internalGetInvMass(), c.m_angularComponentB, d… in gResolveSingleConstraintRowGeneric_scalar_reference() 82 …const btScalar deltaVel2Dotn = c.m_contactNormal2.dot(body2.internalGetDeltaLinearVelocity()) + c.… in gResolveSingleConstraintRowLowerLimit_scalar_reference() 97 …body2.internalApplyImpulse(c.m_contactNormal2*body2.internalGetInvMass(), c.m_angularComponentB, d… in gResolveSingleConstraintRowLowerLimit_scalar_reference() 159 …__m128 deltaVel2Dotn = _mm_add_ps(btSimdDot3(c.m_contactNormal2.mVec128, body2.internalGetDeltaLin… in gResolveSingleConstraintRowGeneric_sse2() 173 …__m128 linearComponentB = _mm_mul_ps((c.m_contactNormal2).mVec128, body2.internalGetInvMass().mVec… in gResolveSingleConstraintRowGeneric_sse2() 192 …const __m128 deltaVel2Dotn = _mm_add_ps(DOT_PRODUCT(c.m_contactNormal2.mVec128, body2.internalGetD… in gResolveSingleConstraintRowGeneric_sse4_1_fma3() 202 …body2.internalGetDeltaLinearVelocity().mVec128 = FMADD(_mm_mul_ps(c.m_contactNormal2.mVec128, body… in gResolveSingleConstraintRowGeneric_sse4_1_fma3() 219 …__m128 deltaVel2Dotn = _mm_add_ps(btSimdDot3(c.m_contactNormal2.mVec128, body2.internalGetDeltaLin… in gResolveSingleConstraintRowLowerLimit_sse2() 230 …__m128 linearComponentB = _mm_mul_ps(c.m_contactNormal2.mVec128, body2.internalGetInvMass().mVec12… in gResolveSingleConstraintRowLowerLimit_sse2() [all …]
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D | btNNCGConstraintSolver.cpp | 134 …body2.internalApplyImpulse(c.m_contactNormal2*body2.internalGetInvMass(),c.m_angularComponentB,add… in solveSingleIteration() 392 …body2.internalApplyImpulse(c.m_contactNormal2*body2.internalGetInvMass(),c.m_angularComponentB,add… in solveSingleIteration() 406 …body2.internalApplyImpulse(c.m_contactNormal2*body2.internalGetInvMass(),c.m_angularComponentB,add… in solveSingleIteration() 420 …body2.internalApplyImpulse(c.m_contactNormal2*body2.internalGetInvMass(),c.m_angularComponentB,add… in solveSingleIteration() 435 …body2.internalApplyImpulse(c.m_contactNormal2*body2.internalGetInvMass(),c.m_angularComponentB,add… in solveSingleIteration()
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D | btSolverConstraint.h | 38 btVector3 m_contactNormal2; //usually m_contactNormal2 == -m_contactNormal1, but not always in ATTRIBUTE_ALIGNED16() local
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/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/MLCPSolvers/ |
D | btMLCPSolver.cpp | 308 …btVector3 normalInvMassB = m_allConstraintPtrArray[i+row]->m_contactNormal2*orgBodyB->getInvMass(); in createMLCPFast() 313 J3.setElem(cur,r,m_allConstraintPtrArray[i+row]->m_contactNormal2[r]); in createMLCPFast() 536 setElem(J,i,6*bodyIndex1+0,m_allConstraintPtrArray[i]->m_contactNormal2[0]); in createMLCP() 537 setElem(J,i,6*bodyIndex1+1,m_allConstraintPtrArray[i]->m_contactNormal2[1]); in createMLCP() 538 setElem(J,i,6*bodyIndex1+2,m_allConstraintPtrArray[i]->m_contactNormal2[2]); in createMLCP() 616 …solverBodyB.internalApplyImpulse(c.m_contactNormal2*solverBodyB.internalGetInvMass(),c.m_angularCo… in solveGroupCacheFriendlyIterations() 623 …solverBodyB.internalApplyPushImpulse(c.m_contactNormal2*solverBodyB.internalGetInvMass(),c.m_angul… in solveGroupCacheFriendlyIterations()
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/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Featherstone/ |
D | btMultiBodyJointMotor.cpp | 130 constraintRow.m_contactNormal2.setZero(); in createConstraintRows() 141 constraintRow.m_contactNormal2=-prismaticAxisInWorld; in createConstraintRows()
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D | btMultiBodyJointLimitConstraint.cpp | 136 constraintRow.m_contactNormal2.setZero(); in createConstraintRows() 147 constraintRow.m_contactNormal2=-prismaticAxisInWorld; in createConstraintRows()
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D | btMultiBodySolverConstraint.h | 43 btVector3 m_contactNormal2; //usually m_contactNormal2 == -m_contactNormal1, but not always in ATTRIBUTE_ALIGNED16() local
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D | btMultiBodyConstraintSolver.cpp | 143 …deltaVelBDotn += c.m_contactNormal2.dot(bodyB->internalGetDeltaLinearVelocity()) + c.m_relpos2Cro… in resolveSingleConstraintRowGeneric() 195 …bodyB->internalApplyImpulse(c.m_contactNormal2*bodyB->internalGetInvMass(),c.m_angularComponentB,d… in resolveSingleConstraintRowGeneric() 379 solverConstraint.m_contactNormal2 = -contactNormal; in setupMultiBodyContactConstraint() 385 solverConstraint.m_contactNormal2 = -contactNormal; in setupMultiBodyContactConstraint() 492 rel_vel += rb1->getVelocityInLocalPoint(rel_pos2).dot(solverConstraint.m_contactNormal2); in setupMultiBodyContactConstraint() 543 …bodyB->internalApplyImpulse(-solverConstraint.m_contactNormal2*bodyB->internalGetInvMass()*rb1->ge… in setupMultiBodyContactConstraint() 930 btVector3 force = c.m_contactNormal2*(c.m_appliedImpulse/deltaTime); in writeBackSolverBodyToMultiBody() 1114 …fb->m_appliedForceBodyB += c.m_contactNormal2*c.m_appliedImpulse*constr->getRigidBodyB().getLinear… in solveGroupCacheFriendlyFinish()
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D | btMultiBodyConstraint.cpp | 211 solverConstraint.m_contactNormal2 = -contactNormalOnB; in fillMultiBodyConstraint() 219 solverConstraint.m_contactNormal2 = -contactNormalOnB; in fillMultiBodyConstraint() 312 rel_vel += rb1->getVelocityInLocalPoint(rel_pos2).dot(solverConstraint.m_contactNormal2); in fillMultiBodyConstraint()
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D | btMultiBodyPoint2Point.cpp | 118 constraintRow.m_contactNormal2.setValue(0,0,0); in createConstraintRows()
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/external/libgdx/extensions/gdx-bullet/jni/swig-src/dynamics/ |
D | dynamics_wrap.cpp | 28339 if (arg1) (arg1)->m_contactNormal2 = *arg2; in Java_com_badlogic_gdx_physics_bullet_dynamics_DynamicsJNI_btSolverConstraint_1contactNormal2_1set() 28352 result = (btVector3 *)& ((arg1)->m_contactNormal2); in Java_com_badlogic_gdx_physics_bullet_dynamics_DynamicsJNI_btSolverConstraint_1contactNormal2_1get()
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