/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Dynamics/ |
D | btSimpleDynamicsWorld.cpp | 43 m_gravity(0,0,-10) in btSimpleDynamicsWorld() 116 m_gravity = gravity; in setGravity() 130 return m_gravity; in getGravity() 150 body->setGravity(m_gravity); in addRigidBody() 160 body->setGravity(m_gravity); in addRigidBody()
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D | btRigidBody.cpp | 50 m_gravity.setValue(btScalar(0.0), btScalar(0.0), btScalar(0.0)); in setupRigidBody() 139 m_gravity = acceleration * (btScalar(1.0) / m_inverseMass); in setGravity() 221 applyCentralForce(m_gravity); in applyGravity() 244 m_gravity = mass * m_gravity_acceleration; in setMassProps() 500 m_gravity.serialize(rbd->m_gravity); in serialize()
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D | btDynamicsWorld.h | 154 btVector3DoubleData m_gravity; member 161 btVector3FloatData m_gravity; member
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D | btRigidBody.h | 71 btVector3 m_gravity; variable 569 btVector3FloatData m_gravity; member 595 btVector3DoubleData m_gravity; member
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D | btSimpleDynamicsWorld.h | 39 btVector3 m_gravity; variable
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D | btDiscreteDynamicsWorld.cpp | 208 m_gravity(0,-10,0), in btDiscreteDynamicsWorld() 526 m_gravity = gravity; in setGravity() 539 return m_gravity; in getGravity() 567 body->setGravity(m_gravity); in addRigidBody() 592 body->setGravity(m_gravity); in addRigidBody() 1468 m_gravity.serialize(worldInfo->m_gravity); in serializeDynamicsWorldInfo()
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D | btDiscreteDynamicsWorld.h | 52 btVector3 m_gravity; in ATTRIBUTE_ALIGNED16() local
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/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/ |
D | b2World.h | 246 b2Vec2 m_gravity; variable 313 m_gravity = gravity; in SetGravity() 318 return m_gravity; in GetGravity()
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D | b2World.cpp | 55 m_gravity = gravity; in b2World() 531 island.Solve(&profile, step, m_gravity, m_allowSleep); in Solve() 1289 b2Log("b2Vec2 g(%.15lef, %.15lef);\n", m_gravity.x, m_gravity.y); in Dump()
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/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Rope/ |
D | b2Rope.cpp | 31 m_gravity.SetZero(); in b2Rope() 99 m_gravity = def->gravity; in Initialize() 119 m_vs[i] += h * m_gravity; in Step()
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D | b2Rope.h | 108 b2Vec2 m_gravity; variable
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/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Character/ |
D | btKinematicCharacterController.cpp | 149 m_gravity = 9.8 * 3 ; // 3G acceleration. in btKinematicCharacterController() 647 m_verticalVelocity -= m_gravity * dt; in playerStep() 732 m_gravity = gravity; in setGravity() 737 return m_gravity; in getGravity()
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D | btKinematicCharacterController.h | 53 btScalar m_gravity; in ATTRIBUTE_ALIGNED16() local
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/external/libgdx/extensions/gdx-bullet/jni/src/extras/Serialize/BulletFileLoader/autogenerated/ |
D | bullet.h | 614 btVector3FloatData m_gravity; variable 642 btVector3DoubleData m_gravity; variable 1126 btVector3DoubleData m_gravity; variable 1135 btVector3FloatData m_gravity; variable
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/external/libgdx/extensions/gdx-bullet/jni/src/extras/Serialize/BulletWorldImporter/ |
D | btBulletWorldImporter.cpp | 156 gravity.deSerializeDouble(solverInfoData->m_gravity); in convertAllObjects() 192 gravity.deSerializeFloat(solverInfoData->m_gravity); in convertAllObjects()
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/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Featherstone/ |
D | btMultiBodyDynamicsWorld.cpp | 470 bod->addBaseForce(m_gravity * bod->getBaseMass()); in solveConstraints() 474 bod->addLinkForce(j, m_gravity * bod->getLinkMass(j)); in solveConstraints() 914 bod->addBaseForce(m_gravity * bod->getBaseMass()); in applyGravity() 918 bod->addLinkForce(j, m_gravity * bod->getLinkMass(j)); in applyGravity()
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/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/dynamics/ |
D | World.java | 108 private final Vec2 m_gravity = new Vec2(); field in World 178 m_gravity.set(gravity); in World() 1003 m_gravity.set(gravity); in setGravity() 1012 return m_gravity; in getGravity() 1190 island.solve(m_profile, step, m_gravity, m_allowSleep); in solve()
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/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletSoftBody/ |
D | btSoftRigidDynamicsWorld.cpp | 58 m_sbi.m_gravity.setValue(0,-10,0); in btSoftRigidDynamicsWorld()
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D | btSoftBody.h | 52 btVector3 m_gravity; member 63 m_gravity(0,-10,0) in btSoftBodyWorldInfo()
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D | btSoftBodyInternals.h | 520 medium.m_pressure = depth*wfi->water_density*wfi->m_gravity.length(); in EvaluateMedium()
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D | btSoftBody.cpp | 1763 addVelocity(m_worldInfo->m_gravity*m_sst.sdt); in predictMotion()
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/external/libgdx/extensions/gdx-bullet/jni/swig-src/dynamics/ |
D | dynamics_wrap.cpp | 4088 if (arg1) (arg1)->m_gravity = *arg2; in Java_com_badlogic_gdx_physics_bullet_dynamics_DynamicsJNI_btRigidBodyFloatData_1gravity_1set() 4101 result = (btVector3FloatData *)& ((arg1)->m_gravity); in Java_com_badlogic_gdx_physics_bullet_dynamics_DynamicsJNI_btRigidBodyFloatData_1gravity_1get() 4714 if (arg1) (arg1)->m_gravity = *arg2; in Java_com_badlogic_gdx_physics_bullet_dynamics_DynamicsJNI_btRigidBodyDoubleData_1gravity_1set() 4727 result = (btVector3DoubleData *)& ((arg1)->m_gravity); in Java_com_badlogic_gdx_physics_bullet_dynamics_DynamicsJNI_btRigidBodyDoubleData_1gravity_1get() 8425 if (arg1) (arg1)->m_gravity = *arg2; in Java_com_badlogic_gdx_physics_bullet_dynamics_DynamicsJNI_btDynamicsWorldDoubleData_1gravity_1set() 8438 result = (btVector3DoubleData *)& ((arg1)->m_gravity); in Java_com_badlogic_gdx_physics_bullet_dynamics_DynamicsJNI_btDynamicsWorldDoubleData_1gravity_1get() 8505 if (arg1) (arg1)->m_gravity = *arg2; in Java_com_badlogic_gdx_physics_bullet_dynamics_DynamicsJNI_btDynamicsWorldFloatData_1gravity_1set() 8518 result = (btVector3FloatData *)& ((arg1)->m_gravity); in Java_com_badlogic_gdx_physics_bullet_dynamics_DynamicsJNI_btDynamicsWorldFloatData_1gravity_1get()
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/external/libgdx/extensions/gdx-bullet/jni/swig-src/softbody/ |
D | softbody_wrap.cpp | 3449 if (arg1) (arg1)->m_gravity = *arg2; in Java_com_badlogic_gdx_physics_bullet_softbody_SoftbodyJNI_btSoftBodyWorldInfo_1gravity_1set() 3462 result = (btVector3 *)& ((arg1)->m_gravity); in Java_com_badlogic_gdx_physics_bullet_softbody_SoftbodyJNI_btSoftBodyWorldInfo_1gravity_1get()
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