/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/ |
D | b2Body.cpp | 91 m_invMass = 1.0f; in b2Body() 96 m_invMass = 0.0f; in b2Body() 285 m_invMass = 0.0f; in ResetMassData() 320 m_invMass = 1.0f / m_mass; in ResetMassData() 321 localCenter *= m_invMass; in ResetMassData() 327 m_invMass = 1.0f; in ResetMassData() 366 m_invMass = 0.0f; in SetMassData() 376 m_invMass = 1.0f / m_mass; in SetMassData()
|
D | b2Body.h | 455 float32 m_mass, m_invMass; variable 810 m_linearVelocity += m_invMass * impulse; in ApplyLinearImpulse()
|
/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/dynamics/ |
D | Body.java | 88 public float m_mass, m_invMass; field in Body 160 m_invMass = 1f; in Body() 163 m_invMass = 0f; in Body() 537 m_linearVelocity.x += impulse.x * m_invMass; in applyLinearImpulse() 538 m_linearVelocity.y += impulse.y * m_invMass; in applyLinearImpulse() 619 m_invMass = 0.0f; in setMassData() 628 m_invMass = 1.0f / m_mass; in setMassData() 664 m_invMass = 0.0f; in resetMassData() 699 m_invMass = 1.0f / m_mass; in resetMassData() 700 localCenter.mulLocal(m_invMass); in resetMassData() [all …]
|
D | Island.java | 262 v.x += h * (b.m_gravityScale * gravity.x + b.m_invMass * b.m_force.x); in solve() 263 v.y += h * (b.m_gravityScale * gravity.y + b.m_invMass * b.m_force.y); in solve()
|
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/ConstraintSolver/ |
D | btSolverBody.h | 116 btVector3 m_invMass; in ATTRIBUTE_ALIGNED16() local 225 return m_invMass; in ATTRIBUTE_ALIGNED16() 230 m_invMass = invMass; in ATTRIBUTE_ALIGNED16()
|
/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/dynamics/joints/ |
D | ConstantVolumeJoint.java | 199 velocities[bodies[i].m_islandIndex].v.x += bodies[i].m_invMass * d[i].y * .5f * m_impulse; in initVelocityConstraints() 200 velocities[bodies[i].m_islandIndex].v.y += bodies[i].m_invMass * -d[i].x * .5f * m_impulse; in initVelocityConstraints() 236 velocities[bodies[i].m_islandIndex].v.x += bodies[i].m_invMass * d[i].y * .5f * lambda; in solveVelocityConstraints() 237 velocities[bodies[i].m_islandIndex].v.y += bodies[i].m_invMass * -d[i].x * .5f * lambda; in solveVelocityConstraints()
|
D | GearJoint.java | 238 m_mA = m_bodyA.m_invMass; in initVelocityConstraints() 239 m_mB = m_bodyB.m_invMass; in initVelocityConstraints() 240 m_mC = m_bodyC.m_invMass; in initVelocityConstraints() 241 m_mD = m_bodyD.m_invMass; in initVelocityConstraints()
|
D | FrictionJoint.java | 131 m_invMassA = m_bodyA.m_invMass; in initVelocityConstraints() 132 m_invMassB = m_bodyB.m_invMass; in initVelocityConstraints()
|
D | RopeJoint.java | 61 m_invMassA = m_bodyA.m_invMass; in initVelocityConstraints() 62 m_invMassB = m_bodyB.m_invMass; in initVelocityConstraints()
|
D | DistanceJoint.java | 173 m_invMassA = m_bodyA.m_invMass; in initVelocityConstraints() 174 m_invMassB = m_bodyB.m_invMass; in initVelocityConstraints()
|
D | MotorJoint.java | 173 m_invMassA = m_bodyA.m_invMass; in initVelocityConstraints() 174 m_invMassB = m_bodyB.m_invMass; in initVelocityConstraints()
|
D | PulleyJoint.java | 187 m_invMassA = m_bodyA.m_invMass; in initVelocityConstraints() 188 m_invMassB = m_bodyB.m_invMass; in initVelocityConstraints()
|
D | WheelJoint.java | 236 m_invMassA = m_bodyA.m_invMass; in initVelocityConstraints() 237 m_invMassB = m_bodyB.m_invMass; in initVelocityConstraints()
|
/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/Joints/ |
D | b2GearJoint.cpp | 141 m_mA = m_bodyA->m_invMass; in InitVelocityConstraints() 142 m_mB = m_bodyB->m_invMass; in InitVelocityConstraints() 143 m_mC = m_bodyC->m_invMass; in InitVelocityConstraints() 144 m_mD = m_bodyD->m_invMass; in InitVelocityConstraints()
|
D | b2RopeJoint.cpp | 52 m_invMassA = m_bodyA->m_invMass; in InitVelocityConstraints() 53 m_invMassB = m_bodyB->m_invMass; in InitVelocityConstraints()
|
D | b2FrictionJoint.cpp | 62 m_invMassA = m_bodyA->m_invMass; in InitVelocityConstraints() 63 m_invMassB = m_bodyB->m_invMass; in InitVelocityConstraints()
|
D | b2DistanceJoint.cpp | 68 m_invMassA = m_bodyA->m_invMass; in InitVelocityConstraints() 69 m_invMassB = m_bodyB->m_invMass; in InitVelocityConstraints()
|
D | b2MotorJoint.cpp | 67 m_invMassA = m_bodyA->m_invMass; in InitVelocityConstraints() 68 m_invMassB = m_bodyB->m_invMass; in InitVelocityConstraints()
|
D | b2PulleyJoint.cpp | 79 m_invMassA = m_bodyA->m_invMass; in InitVelocityConstraints() 80 m_invMassB = m_bodyB->m_invMass; in InitVelocityConstraints()
|
D | b2WheelJoint.cpp | 83 m_invMassA = m_bodyA->m_invMass; in InitVelocityConstraints() 84 m_invMassB = m_bodyB->m_invMass; in InitVelocityConstraints()
|
D | b2WeldJoint.cpp | 64 m_invMassA = m_bodyA->m_invMass; in InitVelocityConstraints() 65 m_invMassB = m_bodyB->m_invMass; in InitVelocityConstraints()
|
D | b2MouseJoint.cpp | 100 m_invMassB = m_bodyB->m_invMass; in InitVelocityConstraints()
|
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Dynamics/ |
D | btRigidBody.h | 106 btVector3 m_invMass; variable 268 m_invMass = m_linearFactor*m_inverseMass; in setLinearFactor()
|
D | btRigidBody.cpp | 95 m_invMass = m_inverseMass*m_linearFactor; in setupRigidBody() 250 m_invMass = m_linearFactor*m_inverseMass; in setMassProps()
|
/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/Contacts/ |
D | b2ContactSolver.cpp | 81 vc->invMassA = bodyA->m_invMass; in b2ContactSolver() 82 vc->invMassB = bodyB->m_invMass; in b2ContactSolver() 93 pc->invMassA = bodyA->m_invMass; in b2ContactSolver() 94 pc->invMassB = bodyB->m_invMass; in b2ContactSolver()
|