/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/dynamics/joints/ |
D | MouseJoint.java | 60 private float m_invMassB; field in MouseJoint 148 m_invMassB = m_bodyB.m_invMass; in initVelocityConstraints() 191 K.ex.x = m_invMassB + m_invIB * m_rB.y * m_rB.y + m_gamma; in initVelocityConstraints() 194 K.ey.y = m_invMassB + m_invIB * m_rB.x * m_rB.x + m_gamma; in initVelocityConstraints() 206 vB.x += m_invMassB * m_impulse.x; in initVelocityConstraints() 207 vB.y += m_invMassB * m_impulse.y; in initVelocityConstraints() 252 vB.x += m_invMassB * impulse.x; in solveVelocityConstraints() 253 vB.y += m_invMassB * impulse.y; in solveVelocityConstraints()
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D | RopeJoint.java | 36 private float m_invMassB; field in RopeJoint 62 m_invMassB = m_bodyB.m_invMass; in initVelocityConstraints() 110 float invMass = m_invMassA + m_invIA * crA * crA + m_invMassB + m_invIB * crB * crB; in initVelocityConstraints() 124 vB.x += m_invMassB * Px; in initVelocityConstraints() 125 vB.y += m_invMassB * Py; in initVelocityConstraints() 175 vB.x += m_invMassB * Px; in solveVelocityConstraints() 176 vB.y += m_invMassB * Py; in solveVelocityConstraints() 221 cB.x += m_invMassB * Px; in solvePositionConstraints() 222 cB.y += m_invMassB * Py; in solvePositionConstraints()
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D | DistanceJoint.java | 89 private float m_invMassB; field in DistanceJoint 174 m_invMassB = m_bodyB.m_invMass; in initVelocityConstraints() 213 float invMass = m_invMassA + m_invIA * crAu * crAu + m_invMassB + m_invIB * crBu * crBu; in initVelocityConstraints() 254 vB.x += m_invMassB * P.x; in initVelocityConstraints() 255 vB.y += m_invMassB * P.y; in initVelocityConstraints() 295 vB.x += m_invMassB * Px; in solveVelocityConstraints() 296 vB.y += m_invMassB * Py; in solveVelocityConstraints() 342 cB.x += m_invMassB * Px; in solvePositionConstraints() 343 cB.y += m_invMassB * Py; in solvePositionConstraints()
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D | PulleyJoint.java | 71 private float m_invMassB; field in PulleyJoint 188 m_invMassB = m_bodyB.m_invMass; in initVelocityConstraints() 236 float mB = m_invMassB + m_invIB * ruB * ruB; in initVelocityConstraints() 259 vB.x += m_invMassB * PB.x; in initVelocityConstraints() 260 vB.y += m_invMassB * PB.y; in initVelocityConstraints() 302 vB.x += m_invMassB * PB.x; in solveVelocityConstraints() 303 vB.y += m_invMassB * PB.y; in solveVelocityConstraints() 360 float mB = m_invMassB + m_invIB * ruB * ruB; in solvePositionConstraints() 379 cB.x += m_invMassB * PB.x; in solvePositionConstraints() 380 cB.y += m_invMassB * PB.y; in solvePositionConstraints()
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D | WheelJoint.java | 83 private float m_invMassB; field in WheelJoint 237 m_invMassB = m_bodyB.m_invMass; in initVelocityConstraints() 241 float mA = m_invMassA, mB = m_invMassB; in initVelocityConstraints() 349 vB.x += m_invMassB * P.x; in initVelocityConstraints() 350 vB.y += m_invMassB * P.y; in initVelocityConstraints() 369 float mA = m_invMassA, mB = m_invMassB; in solveVelocityConstraints() 467 float k = m_invMassA + m_invMassB + m_invIA * m_sAy * m_sAy + m_invIB * m_sBy * m_sBy; in solvePositionConstraints() 485 cB.x += m_invMassB * P.x; in solvePositionConstraints() 486 cB.y += m_invMassB * P.y; in solvePositionConstraints()
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D | FrictionJoint.java | 58 private float m_invMassB; field in FrictionJoint 132 m_invMassB = m_bodyB.m_invMass; in initVelocityConstraints() 165 float mA = m_invMassA, mB = m_invMassB; in initVelocityConstraints() 222 float mA = m_invMassA, mB = m_invMassB; in solveVelocityConstraints()
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D | MotorJoint.java | 49 private float m_invMassB; field in MotorJoint 174 m_invMassB = m_bodyB.m_invMass; in initVelocityConstraints() 212 float mA = m_invMassA, mB = m_invMassB; in initVelocityConstraints() 268 float mA = m_invMassA, mB = m_invMassB; in solveVelocityConstraints()
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D | WeldJoint.java | 80 private float m_invMassB; field in WeldJoint 153 m_invMassB = m_bodyB.m_invMass; in initVelocityConstraints() 187 float mA = m_invMassA, mB = m_invMassB; in initVelocityConstraints() 269 float mA = m_invMassA, mB = m_invMassB; in solveVelocityConstraints() 352 float mA = m_invMassA, mB = m_invMassB; in solvePositionConstraints()
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D | RevoluteJoint.java | 84 private float m_invMassB; field in RevoluteJoint 115 m_invMassB = m_bodyB.m_invMass; in initVelocityConstraints() 148 float mA = m_invMassA, mB = m_invMassB; in initVelocityConstraints() 232 float mA = m_invMassA, mB = m_invMassB; in solveVelocityConstraints() 413 float mA = m_invMassA, mB = m_invMassB; in solvePositionConstraints()
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D | PrismaticJoint.java | 135 private float m_invMassB; field in PrismaticJoint 398 m_invMassB = m_bodyB.m_invMass; in initVelocityConstraints() 427 float mA = m_invMassA, mB = m_invMassB; in initVelocityConstraints() 538 float mA = m_invMassA, mB = m_invMassB; in solveVelocityConstraints() 687 float mA = m_invMassA, mB = m_invMassB; in solvePositionConstraints()
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/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/Joints/ |
D | b2MouseJoint.cpp | 100 m_invMassB = m_bodyB->m_invMass; in InitVelocityConstraints() 140 K.ex.x = m_invMassB + m_invIB * m_rB.y * m_rB.y + m_gamma; in InitVelocityConstraints() 143 K.ey.y = m_invMassB + m_invIB * m_rB.x * m_rB.x + m_gamma; in InitVelocityConstraints() 156 vB += m_invMassB * m_impulse; in InitVelocityConstraints() 186 vB += m_invMassB * impulse; in SolveVelocityConstraints()
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D | b2RopeJoint.cpp | 53 m_invMassB = m_bodyB->m_invMass; in InitVelocityConstraints() 100 float32 invMass = m_invMassA + m_invIA * crA * crA + m_invMassB + m_invIB * crB * crB; in InitVelocityConstraints() 112 vB += m_invMassB * P; in InitVelocityConstraints() 153 vB += m_invMassB * P; in SolveVelocityConstraints() 185 cB += m_invMassB * P; in SolvePositionConstraints()
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D | b2PulleyJoint.cpp | 80 m_invMassB = m_bodyB->m_invMass; in InitVelocityConstraints() 129 float32 mB = m_invMassB + m_invIB * ruB * ruB; in InitVelocityConstraints() 149 vB += m_invMassB * PB; in InitVelocityConstraints() 181 vB += m_invMassB * PB; in SolveVelocityConstraints() 232 float32 mB = m_invMassB + m_invIB * ruB * ruB; in SolvePositionConstraints() 251 cB += m_invMassB * PB; in SolvePositionConstraints()
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D | b2DistanceJoint.cpp | 69 m_invMassB = m_bodyB->m_invMass; in InitVelocityConstraints() 102 float32 invMass = m_invMassA + m_invIA * crAu * crAu + m_invMassB + m_invIB * crBu * crBu; in InitVelocityConstraints() 143 vB += m_invMassB * P; in InitVelocityConstraints() 175 vB += m_invMassB * P; in SolveVelocityConstraints() 212 cB += m_invMassB * P; in SolvePositionConstraints()
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D | b2WheelJoint.cpp | 84 m_invMassB = m_bodyB->m_invMass; in InitVelocityConstraints() 88 float32 mA = m_invMassA, mB = m_invMassB; in InitVelocityConstraints() 200 vB += m_invMassB * P; in InitVelocityConstraints() 218 float32 mA = m_invMassA, mB = m_invMassB; in SolveVelocityConstraints() 300 float32 k = m_invMassA + m_invMassB + m_invIA * m_sAy * m_sAy + m_invIB * m_sBy * m_sBy; in SolvePositionConstraints() 318 cB += m_invMassB * P; in SolvePositionConstraints()
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D | b2FrictionJoint.cpp | 63 m_invMassB = m_bodyB->m_invMass; in InitVelocityConstraints() 90 float32 mA = m_invMassA, mB = m_invMassB; in InitVelocityConstraints() 138 float32 mA = m_invMassA, mB = m_invMassB; in SolveVelocityConstraints()
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D | b2MotorJoint.cpp | 68 m_invMassB = m_bodyB->m_invMass; in InitVelocityConstraints() 97 float32 mA = m_invMassA, mB = m_invMassB; in InitVelocityConstraints() 148 float32 mA = m_invMassA, mB = m_invMassB; in SolveVelocityConstraints()
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D | b2WeldJoint.cpp | 65 m_invMassB = m_bodyB->m_invMass; in InitVelocityConstraints() 91 float32 mA = m_invMassA, mB = m_invMassB; in InitVelocityConstraints() 176 float32 mA = m_invMassA, mB = m_invMassB; in SolveVelocityConstraints() 236 float32 mA = m_invMassA, mB = m_invMassB; in SolvePositionConstraints()
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D | b2RevoluteJoint.cpp | 71 m_invMassB = m_bodyB->m_invMass; in InitVelocityConstraints() 97 float32 mA = m_invMassA, mB = m_invMassB; in InitVelocityConstraints() 190 float32 mA = m_invMassA, mB = m_invMassB; in SolveVelocityConstraints() 351 float32 mA = m_invMassA, mB = m_invMassB; in SolvePositionConstraints()
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D | b2RopeJoint.h | 107 float32 m_invMassB; variable
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D | b2MouseJoint.h | 123 float32 m_invMassB; variable
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D | b2FrictionJoint.h | 112 float32 m_invMassB; variable
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D | b2MotorJoint.h | 126 float32 m_invMassB; variable
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D | b2WeldJoint.h | 120 float32 m_invMassB; variable
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D | b2PulleyJoint.h | 146 float32 m_invMassB; variable
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