Searched refs:m_isSwapped (Results 1 – 12 of 12) sorted by relevance
30 m_isSwapped(isSwapped), in btConvexPlaneCollisionAlgorithm()34 const btCollisionObjectWrapper* convexObjWrap = m_isSwapped? col1Wrap : col0Wrap; in btConvexPlaneCollisionAlgorithm()35 const btCollisionObjectWrapper* planeObjWrap = m_isSwapped? col0Wrap : col1Wrap; in btConvexPlaneCollisionAlgorithm()56 const btCollisionObjectWrapper* convexObjWrap = m_isSwapped? body1Wrap : body0Wrap; in collideSingleContact()57 const btCollisionObjectWrapper* planeObjWrap = m_isSwapped? body0Wrap: body1Wrap; in collideSingleContact()100 const btCollisionObjectWrapper* convexObjWrap = m_isSwapped? body1Wrap : body0Wrap; in processCollision()101 const btCollisionObjectWrapper* planeObjWrap = m_isSwapped? body0Wrap: body1Wrap; in processCollision()
30 m_isSwapped(isSwapped), in btCompoundCollisionAlgorithm()35 const btCollisionObjectWrapper* colObjWrap = m_isSwapped? body1Wrap : body0Wrap; in btCompoundCollisionAlgorithm()47 const btCollisionObjectWrapper* colObjWrap = m_isSwapped? body1Wrap : body0Wrap; in preallocateChildAlgorithms()48 const btCollisionObjectWrapper* otherObjWrap = m_isSwapped? body0Wrap : body1Wrap; in preallocateChildAlgorithms()218 const btCollisionObjectWrapper* colObjWrap = m_isSwapped? body1Wrap : body0Wrap; in processCollision()219 const btCollisionObjectWrapper* otherObjWrap = m_isSwapped? body0Wrap : body1Wrap; in processCollision()331 btCollisionObject* colObj = m_isSwapped? body1 : body0; in calculateTimeOfImpact()332 btCollisionObject* otherObj = m_isSwapped? body0 : body1; in calculateTimeOfImpact()
28 m_isSwapped(isSwapped) in btSphereBoxCollisionAlgorithm()30 const btCollisionObjectWrapper* sphereObjWrap = m_isSwapped? col1Wrap : col0Wrap; in btSphereBoxCollisionAlgorithm()31 const btCollisionObjectWrapper* boxObjWrap = m_isSwapped? col0Wrap : col1Wrap; in btSphereBoxCollisionAlgorithm()59 const btCollisionObjectWrapper* sphereObjWrap = m_isSwapped? body1Wrap : body0Wrap; in processCollision()60 const btCollisionObjectWrapper* boxObjWrap = m_isSwapped? body0Wrap : body1Wrap; in processCollision()
32 m_isSwapped(isSwapped), in btConvexConcaveCollisionAlgorithm()189 const btCollisionObjectWrapper* convexBodyWrap = m_isSwapped ? body1Wrap : body0Wrap; in processCollision()190 const btCollisionObjectWrapper* triBodyWrap = m_isSwapped ? body0Wrap : body1Wrap; in processCollision()225 btCollisionObject* convexbody = m_isSwapped ? body1 : body0; in calculateTimeOfImpact()226 btCollisionObject* triBody = m_isSwapped ? body0 : body1; in calculateTimeOfImpact()
33 bool m_isSwapped; variable
41 bool m_isSwapped; variable
81 bool m_isSwapped; variable
34 m_isSwapped(isSwapped) in btSoftRigidCollisionAlgorithm()63 …btSoftBody* softBody = m_isSwapped? (btSoftBody*)body1Wrap->getCollisionObject() : (btSoftBody*)b… in processCollision()64 const btCollisionObjectWrapper* rigidCollisionObjectWrap = m_isSwapped? body0Wrap : body1Wrap; in processCollision()
39 m_isSwapped(isSwapped), in btSoftBodyConcaveCollisionAlgorithm()216 const btCollisionObjectWrapper* triBody = m_isSwapped ? body0Wrap : body1Wrap; in processCollision()248 btCollisionObject* convexbody = m_isSwapped ? body1 : body0; in calculateTimeOfImpact()249 btCollisionObject* triBody = m_isSwapped ? body0 : body1; in calculateTimeOfImpact()
38 bool m_isSwapped; variable
114 bool m_isSwapped; variable