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Searched refs:m_lateralFrictionDir2 (Results 1 – 6 of 6) sorted by relevance

/external/libgdx/extensions/gdx-bullet/jni/swig/collision/
DbtManifoldPoint.i35 %ignore btManifoldPoint::m_lateralFrictionDir2;
106 out = $self->m_lateralFrictionDir2; in getLateralFrictionDir2()
110 $self->m_lateralFrictionDir2 = value; in setLateralFrictionDir2()
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/NarrowPhaseCollision/
DbtManifoldPoint.h117 btVector3 m_lateralFrictionDir2; variable
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionDispatch/
DbtManifoldResult.cpp113 btPlaneSpace1(newPt.m_normalWorldOnB,newPt.m_lateralFrictionDir1,newPt.m_lateralFrictionDir2); in addContactPoint()
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/ConstraintSolver/
DbtSequentialImpulseConstraintSolver.cpp1110 cp.m_lateralFrictionDir2 = cp.m_lateralFrictionDir1.cross(cp.m_normalWorldOnB); in convertContact()
1111 cp.m_lateralFrictionDir2.normalize();//?? in convertContact()
1112 …applyAnisotropicFriction(colObj0,cp.m_lateralFrictionDir2,btCollisionObject::CF_ANISOTROPIC_FRICTI… in convertContact()
1113 …applyAnisotropicFriction(colObj1,cp.m_lateralFrictionDir2,btCollisionObject::CF_ANISOTROPIC_FRICTI… in convertContact()
1114 …addFrictionConstraint(cp.m_lateralFrictionDir2,solverBodyIdA,solverBodyIdB,frictionIndex,cp,rel_po… in convertContact()
1119 btPlaneSpace1(cp.m_normalWorldOnB,cp.m_lateralFrictionDir1,cp.m_lateralFrictionDir2); in convertContact()
1127 …applyAnisotropicFriction(colObj0,cp.m_lateralFrictionDir2,btCollisionObject::CF_ANISOTROPIC_FRICTI… in convertContact()
1128 …applyAnisotropicFriction(colObj1,cp.m_lateralFrictionDir2,btCollisionObject::CF_ANISOTROPIC_FRICTI… in convertContact()
1129 …addFrictionConstraint(cp.m_lateralFrictionDir2,solverBodyIdA,solverBodyIdB,frictionIndex,cp,rel_po… in convertContact()
1144 …addFrictionConstraint(cp.m_lateralFrictionDir2,solverBodyIdA,solverBodyIdB,frictionIndex,cp,rel_po… in convertContact()
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Featherstone/
DbtMultiBodyConstraintSolver.cpp790 btPlaneSpace1(cp.m_normalWorldOnB,cp.m_lateralFrictionDir1,cp.m_lateralFrictionDir2); in convertMultiBodyContact()
798 …applyAnisotropicFriction(colObj0,cp.m_lateralFrictionDir2,btCollisionObject::CF_ANISOTROPIC_FRICTI… in convertMultiBodyContact()
799 …applyAnisotropicFriction(colObj1,cp.m_lateralFrictionDir2,btCollisionObject::CF_ANISOTROPIC_FRICTI… in convertMultiBodyContact()
800 …addMultiBodyFrictionConstraint(cp.m_lateralFrictionDir2,manifold,frictionIndex,cp,colObj0,colObj1,… in convertMultiBodyContact()
814 …addMultiBodyFrictionConstraint(cp.m_lateralFrictionDir2,manifold,frictionIndex,cp,colObj0,colObj1,… in convertMultiBodyContact()
/external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/
Dcollision_wrap.cpp2284 out = self->m_lateralFrictionDir2; in btManifoldPoint_getLateralFrictionDir2()
2287 self->m_lateralFrictionDir2 = value; in btManifoldPoint_setLateralFrictionDir2()