Searched refs:m_num_shader_strings (Results 1 – 2 of 2) sorted by relevance
139 : m_compile_options(0), m_num_shader_strings(0) {} in VkTestFramework()636 m_num_shader_strings = 0; in ReadFileData()639 m_num_shader_strings = 1; in ReadFileData()641 int len = (int)(ceil)((float)count / (float)m_num_shader_strings); in ReadFileData()651 m_num_shader_strings = (i + 1); in ReadFileData()662 for (int i = 0; i < m_num_shader_strings; i++) in FreeFileData()
90 int m_num_shader_strings; variable