Searched refs:m_optionalMotionState (Results 1 – 2 of 2) sorted by relevance
91 btMotionState* m_optionalMotionState; variable473 return m_optionalMotionState; in getMotionState()477 return m_optionalMotionState; in getMotionState()481 m_optionalMotionState = motionState; in setMotionState()482 if (m_optionalMotionState) in setMotionState()
58 m_optionalMotionState = constructionInfo.m_motionState; in setupRigidBody()67 if (m_optionalMotionState) in setupRigidBody()69 m_optionalMotionState->getWorldTransform(m_worldTransform); in setupRigidBody()