Searched refs:m_simplexVectorW (Results 1 – 3 of 3) sorted by relevance
40 m_simplexVectorW[index] = m_simplexVectorW[m_numVertices]; in removeVertex()83 m_simplexVectorW[m_numVertices] = w; in addVertex()117 const btVector3& from = m_simplexVectorW[0]; in updateClosestVectorAndPoints()118 const btVector3& to = m_simplexVectorW[1]; in updateClosestVectorAndPoints()162 const btVector3& a = m_simplexVectorW[0]; in updateClosestVectorAndPoints()163 const btVector3& b = m_simplexVectorW[1]; in updateClosestVectorAndPoints()164 const btVector3& c = m_simplexVectorW[2]; in updateClosestVectorAndPoints()188 const btVector3& a = m_simplexVectorW[0]; in updateClosestVectorAndPoints()189 const btVector3& b = m_simplexVectorW[1]; in updateClosestVectorAndPoints()190 const btVector3& c = m_simplexVectorW[2]; in updateClosestVectorAndPoints()[all …]
106 btVector3 m_simplexVectorW[VORONOI_SIMPLEX_MAX_VERTS]; in ATTRIBUTE_ALIGNED16() local
43749 btVector3 *b = (btVector3 *) arg1->m_simplexVectorW; in Java_com_badlogic_gdx_physics_bullet_collision_CollisionJNI_btVoronoiSimplexSolver_1simplexVectorW_1set()43765 result = (btVector3 *)(btVector3 *) ((arg1)->m_simplexVectorW); in Java_com_badlogic_gdx_physics_bullet_collision_CollisionJNI_btVoronoiSimplexSolver_1simplexVectorW_1get()