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Searched refs:m_stepHeight (Results 1 – 2 of 2) sorted by relevance

/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Character/
DbtKinematicCharacterController.cpp142 m_stepHeight = stepHeight; in btKinematicCharacterController()
249 …m_targetPosition = m_currentPosition + getUpAxisDirections()[m_upAxis] * (m_stepHeight + (m_vertic… in stepUp()
277 m_currentStepOffset = m_stepHeight * callback.m_closestHitFraction; in stepUp()
286 m_currentStepOffset = m_stepHeight; in stepUp()
488 if(downVelocity2 > 0.0 && downVelocity2 < m_stepHeight && has_hit == true && runonce == false in stepDown()
495 downVelocity = m_stepHeight; in stepDown()
DbtKinematicCharacterController.h57 btScalar m_stepHeight; in ATTRIBUTE_ALIGNED16() local