Searched refs:m_useDiamondSubdivision (Results 1 – 2 of 2) sorted by relevance
96 bool m_useDiamondSubdivision; in ATTRIBUTE_ALIGNED16() local147 …void setUseDiamondSubdivision(bool useDiamondSubdivision=true) { m_useDiamondSubdivision = useDiam… in ATTRIBUTE_ALIGNED16()
82 m_useDiamondSubdivision = false; in initialize()362 …if (m_flipQuadEdges || (m_useDiamondSubdivision && !((j+x) & 1))|| (m_useZigzagSubdivision && !(j… in processAllTriangles()