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Searched refs:maxFragmentTextureUnits (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/gpu/gl/builders/
DGrGLProgramBuilder.cpp45 gpu->glCaps().maxFragmentTextureUnits())) { in CreateProgram()
/external/skia/src/gpu/gl/
DGrGLCaps.h253 int maxFragmentTextureUnits() const { return fMaxFragmentTextureUnits; } in maxFragmentTextureUnits() function
DGrGLGpu.cpp191 fHWBoundTextureUniqueIDs.reset(this->glCaps().maxFragmentTextureUnits()); in GrGLGpu()