Searched refs:maxSampleCount (Results 1 – 10 of 10) sorted by relevance
/external/skia/include/gpu/ |
D | GrCaps.h | 225 int maxSampleCount() const { in maxSampleCount() function
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/external/skia/bench/ |
D | nanobench.cpp | 405 const auto maxSampleCount = ctx->caps()->maxSampleCount(); in create_config() local 406 if (sampleCount > ctx->caps()->maxSampleCount()) { in create_config() 408 sampleCount, maxSampleCount); in create_config()
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/external/deqp/modules/gles3/functional/ |
D | es3fMultisampleTests.cpp | 499 GLint maxSampleCount = -1; in init() local 500 …ECK_CALL(glGetInternalformativ(GL_RENDERBUFFER, FBO_COLOR_FORMAT, GL_SAMPLES, 1, &maxSampleCount)); in init() 501 if (maxSampleCount < m_numSamples) in init() 502 … for " + glu::getTextureFormatName(FBO_COLOR_FORMAT) + " is only " + de::toString(maxSampleCount)); in init()
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D | es3fRasterizationTests.cpp | 184 glw::GLint maxSampleCount = 0; in init() local 185 gl.getInternalformativ(GL_RENDERBUFFER, m_fboInternalFormat, GL_SAMPLES, 1, &maxSampleCount); in init() 188 msaaTargetSamples = maxSampleCount; in init() 189 else if (maxSampleCount >= m_numRequestedSamples) in init()
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/external/skia/src/gpu/ |
D | GrGpu.cpp | 127 desc.fSampleCnt = SkTMin(desc.fSampleCnt, this->caps()->maxSampleCount()); in createTexture()
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D | GrContext.cpp | 576 return chosenSampleCount <= fGpu->caps()->maxSampleCount() ? chosenSampleCount : 0; in getRecommendedSampleCount()
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/external/skia/tests/ |
D | GLProgramsTest.cpp | 162 texDesc.fSampleCnt = random->nextBool() == true ? SkTMin(4, caps->maxSampleCount()) : 0; in random_render_target()
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D | ResourceCacheTest.cpp | 138 if (context->caps()->maxSampleCount() >= 4) { in DEF_GPUTEST_FOR_RENDERING_CONTEXTS() 170 if (context->caps()->maxSampleCount() >= 8 && in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()
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/external/skia/src/gpu/vk/ |
D | GrVkGpu.cpp | 588 surfDesc.fSampleCnt = SkTMin(desc.fSampleCnt, this->caps()->maxSampleCount()); in onWrapBackendTexture() 631 desc.fSampleCnt = SkTMin(wrapDesc.fSampleCnt, this->caps()->maxSampleCount()); in onWrapBackendRenderTarget()
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/external/skia/src/gpu/gl/ |
D | GrGLGpu.cpp | 599 surfDesc.fSampleCnt = SkTMin(desc.fSampleCnt, this->caps()->maxSampleCount()); in onWrapBackendTexture() 649 desc.fSampleCnt = SkTMin(wrapDesc.fSampleCnt, this->caps()->maxSampleCount()); in onWrapBackendRenderTarget() 700 surfDesc.fSampleCnt = SkTMin(desc.fSampleCnt, this->caps()->maxSampleCount()); in onWrapBackendTextureAsRenderTarget()
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