Home
last modified time | relevance | path

Searched refs:max_num_uniform_blocks (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/glsl/
Dlinker.cpp591 unsigned max_num_uniform_blocks = 0; in interstage_cross_validate_uniform_blocks() local
594 max_num_uniform_blocks += prog->_LinkedShaders[i]->NumUniformBlocks; in interstage_cross_validate_uniform_blocks()
601 max_num_uniform_blocks); in interstage_cross_validate_uniform_blocks()
602 for (unsigned int j = 0; j < max_num_uniform_blocks; j++) in interstage_cross_validate_uniform_blocks()