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Searched refs:minHeight (Results 1 – 25 of 32) sorted by relevance

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/external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/com/badlogic/gdx/physics/bullet/collision/
DbtHeightfieldTerrainShape.java77 …kLength, java.nio.FloatBuffer heightfieldData, float heightScale, float minHeight, float maxHeight… in SwigConstructbtHeightfieldTerrainShape() argument
79 …IG_0(heightStickWidth, heightStickLength, heightfieldData, heightScale, minHeight, maxHeight, upAx… in SwigConstructbtHeightfieldTerrainShape()
82 …kLength, java.nio.FloatBuffer heightfieldData, float heightScale, float minHeight, float maxHeight… in btHeightfieldTerrainShape() argument
83 …hape(heightStickWidth, heightStickLength, heightfieldData, heightScale, minHeight, maxHeight, upAx… in btHeightfieldTerrainShape()
86 …kLength, java.nio.ShortBuffer heightfieldData, float heightScale, float minHeight, float maxHeight… in SwigConstructbtHeightfieldTerrainShape() argument
88 …IG_1(heightStickWidth, heightStickLength, heightfieldData, heightScale, minHeight, maxHeight, upAx… in SwigConstructbtHeightfieldTerrainShape()
91 …kLength, java.nio.ShortBuffer heightfieldData, float heightScale, float minHeight, float maxHeight… in btHeightfieldTerrainShape() argument
92 …hape(heightStickWidth, heightStickLength, heightfieldData, heightScale, minHeight, maxHeight, upAx… in btHeightfieldTerrainShape()
/external/libgdx/gdx/src/com/badlogic/gdx/scenes/scene2d/utils/
DBaseDrawable.java26 private float leftWidth, rightWidth, topHeight, bottomHeight, minWidth, minHeight; field in BaseDrawable
39 minHeight = drawable.getMinHeight(); in BaseDrawable()
86 return minHeight; in getMinHeight()
89 public void setMinHeight (float minHeight) { in setMinHeight() argument
90 this.minHeight = minHeight; in setMinHeight()
DDrawable.java51 public void setMinHeight (float minHeight); in setMinHeight() argument
/external/libgdx/extensions/gdx-bullet/jni/swig/collision/
DbtHeightfieldTerrainShape.i5 …tickLength, const void* heightfieldData, btScalar heightScale, btScalar minHeight, btScalar maxHei…
9 …ckLength, const float * heightfieldData, btScalar heightScale, btScalar minHeight, btScalar maxHei… in btHeightfieldTerrainShape() argument
11 …ghtStickWidth, heightStickLength, (void *)heightfieldData, heightScale, minHeight, maxHeight, upAx… in btHeightfieldTerrainShape()
14 …ckLength, const short * heightfieldData, btScalar heightScale, btScalar minHeight, btScalar maxHei… in btHeightfieldTerrainShape() argument
16 …ghtStickWidth, heightStickLength, (void *)heightfieldData, heightScale, minHeight, maxHeight, upAx… in btHeightfieldTerrainShape()
/external/libgdx/gdx/src/com/badlogic/gdx/scenes/scene2d/ui/
DContainer.java19 private Value minWidth = Value.minWidth, minHeight = Value.minHeight; field in Container
110 float minWidth = this.minWidth.get(actor), minHeight = this.minHeight.get(actor); in layout() local
127 if (height < minHeight) height = minHeight; in layout()
201 minHeight = size; in size()
214 minHeight = height; in size()
252 minHeight = height; in height()
268 minHeight = size; in minSize()
277 minHeight = height; in minSize()
287 public Container<T> minHeight (Value minHeight) { in minHeight() argument
288 if (minHeight == null) throw new IllegalArgumentException("minHeight cannot be null."); in minHeight()
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DStack.java42 private float prefWidth, prefHeight, minWidth, minHeight, maxWidth, maxHeight; field in Stack
68 minHeight = 0; in computeSize()
80 minHeight = Math.max(minHeight, layout.getMinHeight()); in computeSize()
87 minHeight = Math.max(minHeight, child.getHeight()); in computeSize()
128 return minHeight; in getMinHeight()
DCell.java22 Value minWidth, minHeight; field in Cell
81 minHeight = size; in size()
94 minHeight = height; in size()
132 minHeight = height; in height()
148 minHeight = size; in minSize()
157 minHeight = height; in minSize()
167 public Cell<T> minHeight (Value minHeight) { in minHeight() argument
168 if (minHeight == null) throw new IllegalArgumentException("minHeight cannot be null."); in minHeight()
169 this.minHeight = minHeight; in minHeight()
190 public Cell<T> minHeight (float minHeight) { in minHeight() method in Cell
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DWindow.java129 float minHeight = getMinHeight(), maxHeight = getMaxHeight(); in Window()
147 if (height - amountY < minHeight) amountY = -(minHeight - height); in Window()
160 if (height + amountY < minHeight) amountY = minHeight - height; in Window()
DTable.java812 float minHeight = c.minHeight.get(a); in computeSize() local
816 if (prefHeight < minHeight) prefHeight = minHeight; in computeSize()
827 rowMinHeight[row] = Math.max(rowMinHeight[row], minHeight + vpadding); in computeSize()
998 float minHeight = c.minHeight.get(a); in layout() local
1002 if (prefHeight < minHeight) prefHeight = minHeight; in layout()
1103 …h.max(rowHeight[c.row] * fillY - c.computedPadTop - c.computedPadBottom, c.minHeight.get(c.actor)); in layout()
DValue.java55 static public Value minHeight = new Value() { field in Value
/external/deqp/modules/egl/
DteglMemoryStressTests.cpp72 …isplay, EGLConfig config, int seed, ObjectType types, int minWidth, int minHeight, int maxWidth, i…
105 …isplay, EGLConfig config, int seed, ObjectType types, int minWidth, int minHeight, int maxWidth, i… in MemoryAllocator() argument
115 , m_minHeight (minHeight) in MemoryAllocator()
321 int minHeight; member
401 …Ctx, m_display, m_config, m_seed, m_spec.types, m_spec.minWidth, m_spec.minHeight, m_spec.maxWidth… in iterate()
480 spec.minHeight = 256; in init()
494 spec.minHeight = 256; in init()
508 spec.minHeight = 1024; in init()
522 spec.minHeight = 1024; in init()
536 spec.minHeight = 64; in init()
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DteglResizeTests.cpp280 const int minHeight = de::min(oldHeight, newHeight); in compareCorners() local
289 const int oldY = yCorner == 0 ? 0 : oldHeight - minHeight; in compareCorners()
290 const int newY = yCorner == 0 ? 0 : newHeight - minHeight; in compareCorners()
292 getSubregion(oldSurface.getAccess(), oldX, oldY, minWidth, minHeight); in compareCorners()
294 getSubregion(newSurface.getAccess(), newX, newY, minWidth, minHeight); in compareCorners()
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionShapes/
DbtHeightfieldTerrainShape.cpp25 btScalar heightScale, btScalar minHeight, btScalar maxHeight,int upAxis, in btHeightfieldTerrainShape() argument
30 heightScale, minHeight, maxHeight, upAxis, hdt, in btHeightfieldTerrainShape()
41 btScalar minHeight = 0.0f; in btHeightfieldTerrainShape() local
48 heightScale, minHeight, maxHeight, upAxis, hdt, in btHeightfieldTerrainShape()
57 btScalar heightScale, btScalar minHeight, btScalar maxHeight, int upAxis, in initialize() argument
66 btAssert(minHeight <= maxHeight);// && "bad min/max height"); in initialize()
74 m_minHeight = minHeight; in initialize()
DbtHeightfieldTerrainShape.h116 btScalar minHeight, btScalar maxHeight, int upAxis, in ATTRIBUTE_ALIGNED16()
131 btScalar minHeight, btScalar maxHeight, in ATTRIBUTE_ALIGNED16()
/external/libgdx/backends/gdx-backend-lwjgl3/src/com/badlogic/gdx/backends/lwjgl3/
DLwjgl3WindowConfiguration.java84 public void setWindowSizeLimits(int minWidth, int minHeight, int maxWidth, int maxHeight) { in setWindowSizeLimits() argument
86 windowMinHeight = minHeight; in setWindowSizeLimits()
DLwjgl3ApplicationConfiguration.java241 public void setWindowSizeLimits(int minWidth, int minHeight, int maxWidth, int maxHeight) { in setWindowSizeLimits() argument
243 windowMinHeight = minHeight; in setWindowSizeLimits()
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/
DLabelTest.java67 table.add(label3).minWidth(200 * scale).minHeight(110 * scale).fill(); in create()
72 table.add(label4).minWidth(200 * scale).minHeight(110 * scale).fill(); in create()
77 table.add(label5).minWidth(200 * scale).minHeight(110 * scale).fill(); in create()
/external/libgdx/extensions/gdx-tools/src/com/badlogic/gdx/tools/texturepacker/
DMaxRectsPacker.java42 if (settings.minHeight > settings.maxHeight) in MaxRectsPacker()
102 int minWidth = Integer.MAX_VALUE, minHeight = Integer.MAX_VALUE; in packPage() local
106 minHeight = Math.min(minHeight, rect.height); in packPage()
129 minHeight = Math.max(minHeight, settings.minHeight); in packPage()
136 int minSize = Math.max(minWidth, minHeight); in packPage()
158 …BinarySearch heightSearch = new BinarySearch(minHeight, settings.maxHeight, settings.fast ? 25 : 1… in packPage()
DTexturePacker.java149 height = Math.max(settings.minHeight, height); in writeImages()
534 public int minWidth = 16, minHeight = 16; field in TexturePacker.Settings
568 minHeight = settings.minHeight; in Settings()
/external/eclipse-windowbuilder/propertysheet/src/org/eclipse/wb/internal/core/utils/ui/
DDrawUtils.java227 int minHeight, in getThubmnail() argument
233 if (imageWidth < minWidth && imageHeight < minHeight) { in getThubmnail()
235 Image thumbnail = new Image(null, minWidth, minHeight); in getThubmnail()
238 drawImageCHCV(gc, image, 0, 0, minWidth, minHeight); in getThubmnail()
/external/mesa3d/src/mesa/main/
Dframebuffer.c407 GLuint minWidth = ~0, minHeight = ~0; in update_framebuffer_size() local
418 minHeight = MIN2(minHeight, rb->Height); in update_framebuffer_size()
424 fb->Height = minHeight; in update_framebuffer_size()
Dfbobject.c681 GLuint minWidth = ~0, minHeight = ~0, maxWidth = 0, maxHeight = 0; in _mesa_test_framebuffer_completeness() local
747 minHeight = MIN2(minHeight, texImg->Height); in _mesa_test_framebuffer_completeness()
762 minHeight = MIN2(minHeight, att->Renderbuffer->Height); in _mesa_test_framebuffer_completeness()
763 maxHeight = MAX2(minHeight, att->Renderbuffer->Height); in _mesa_test_framebuffer_completeness()
792 if (minWidth != maxWidth || minHeight != maxHeight) { in _mesa_test_framebuffer_completeness()
881 fb->Height = minHeight; in _mesa_test_framebuffer_completeness()
/external/webrtc/webrtc/examples/androidapp/src/org/appspot/apprtc/
DPeerConnectionClient.java543 int minHeight = 0; in isHDVideo() local
553 minHeight = Integer.parseInt(keyValuePair.getValue()); in isHDVideo()
559 if (minWidth * minHeight >= 1280 * 720) { in isHDVideo()
/external/deqp/modules/gles2/accuracy/
Des2aTextureMipmapTests.cpp496 const int minHeight = 8; in randomPartition() local
500 bool partitionY = partition && height > minHeight && !partitionX; in randomPartition()
/external/deqp/modules/gles3/accuracy/
Des3aTextureMipmapTests.cpp484 const int minHeight = 8; in randomPartition() local
488 bool partitionY = partition && height > minHeight && !partitionX; in randomPartition()

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