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Searched refs:movement (Results 1 – 25 of 62) sorted by relevance

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/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/
DBaseG3dHudTest.java139 protected float rotation, movement;
147 movement = (movement + moveSpeed * Gdx.graphics.getRawDeltaTime()) % 1f;
148 final float sm = MathUtils.sin(movement * MathUtils.PI2);
149 final float cm = MathUtils.cos(movement * MathUtils.PI2);
/external/libpng/scripts/
Doptions.awk637 movement = 0 # done nothing
789 ++movement
792 if (!finished && !movement) {
819 movement = 0 # done nothing
880 ++movement
883 if (!finished && !movement) {
/external/libgdx/extensions/gdx-controllers/gdx-controllers-desktop/jni/ois-v1-4svn/src/win32/extras/WiiMote/
DOISWiiMoteRingBuffer.h79 bool movement; member
103 movement = false; in clear()
DOISWiiMote.cpp150 newEvent.movement = true; //Set flag as moved in _threadUpdate()
220 …if(newEvent.pushedButtons || newEvent.releasedButtons || newEvent.povChanged || newEvent.movement in _threadUpdate()
300 if( events[i].movement ) in capture()
/external/autotest/client/site_tests/touch_MouseScroll/
DREADME3 scroll movement). Having the scroll stop in the middle of the test would break
30 the test page. Do not pause the movement until pointer is at
/external/replicaisland/src/com/replica/replicaisland/
DGameObjectFactory.java707 GameComponent movement = allocateComponent(MovementComponent.class);
849 staticData.add(movement);
1177 GameComponent movement = allocateComponent(MovementComponent.class);
1221 staticData.add(movement);
1353 GameComponent movement = allocateComponent(MovementComponent.class);
1397 staticData.add(movement);
1716 GameComponent movement = allocateComponent(MovementComponent.class);
1817 staticData.add(movement);
1899 GameComponent movement = allocateComponent(MovementComponent.class);
1966 staticData.add(movement);
[all …]
/external/autotest/client/site_tests/touch_TouchscreenScroll/
DREADME7 scroll during the movement. Scroll should be continuous.
/external/autotest/client/site_tests/touch_TapSettings/
Dcontrol22 working, the click count will increase. If tap dragging is working, movement
DREADME22 the test page. Do not pause the movement until pointer is at
/external/robolectric/v1/src/test/java/com/xtremelabs/robolectric/shadows/
DTextViewTest.java78 MovementMethod movement = new ArrowKeyMovementMethod(); in testMovementMethod() local
81 textView.setMovementMethod(movement); in testMovementMethod()
82 assertThat(textView.getMovementMethod(), sameInstance(movement)); in testMovementMethod()
/external/autotest/client/site_tests/touch_ScrollDirection/
DREADME18 the test page. Do not pause the movement until pointer is at
/external/icu/icu4c/source/data/brkitr/
Dtitle.txt52 # Still, some rule is needed, so '.', a one character movement.
/external/robolectric/v1/src/main/java/com/xtremelabs/robolectric/shadows/
DShadowTextView.java215 public final void setMovementMethod(MovementMethod movement) { in setMovementMethod() argument
216 movementMethod = movement; in setMovementMethod()
/external/llvm/docs/HistoricalNotes/
D2001-06-01-GCCOptimizations.txt29 16. Instruction combination, register movement, scheduling... etc.
D2001-06-01-GCCOptimizations2.txt52 2. Register movement: try to get registers in the right places for the
/external/llvm/test/CodeGen/ARM/
Ddomain-conv-vmovs.ll90 ; Check that the movement to and from GPRs takes place in the NEON domain.
/external/opencv3/modules/calib3d/test/
Dtest_undistort.cpp524 int movement = __P->cols > 3 ? 1 : 0; in distortPoints() local
526 double y = (_src->data.db[2*i+1]-__P->data.db[5+movement])/__P->data.db[4+movement]; in distortPoints()
/external/valgrind/docs/internals/
D3_7_BUGSTATUS.txt28 285780 Nice to be able to display (animate) movement of variables through caches
/external/opencv3/doc/py_tutorials/py_video/py_meanshift/
Dpy_meanshift.markdown34 moves, obviously the movement is reflected in histogram backprojected image. As a result, meanshift
/external/valgrind/docs/
DREADME242 - http://www.movement.uklinux.net/docs/docbook-autotools/index.html
/external/opencv3/doc/py_tutorials/py_video/py_lucas_kanade/
Dpy_lucas_kanade.markdown18 displacement vector showing the movement of points from first frame to second. Consider the image
/external/opencv3/doc/py_tutorials/py_calib3d/py_epipolar_geometry/
Dpy_epipolar_geometry.markdown169 -# One important topic is the forward movement of camera. Then epipoles will be seen at the same
/external/libexif/po/
Den_GB.po2695 "Indicates the unit used to express the GPS receiver speed of movement. 'K', "
2698 "Indicates the unit used to express the GPS receiver speed of movement. 'K', "
2706 msgid "Indicates the speed of GPS receiver movement."
2707 msgstr "Indicates the speed of GPS receiver movement."
2710 msgid "Reference for direction of movement"
2711 msgstr "Reference for direction of movement"
2715 "Indicates the reference for giving the direction of GPS receiver movement. "
2718 "Indicates the reference for giving the direction of GPS receiver movement. "
2727 "Indicates the direction of GPS receiver movement. The range of values is "
2730 "Indicates the direction of GPS receiver movement. The range of values is "
Den_AU.po2695 "Indicates the unit used to express the GPS receiver speed of movement. 'K', "
2698 "Indicates the unit used to express the GPS receiver speed of movement. 'K', "
2706 msgid "Indicates the speed of GPS receiver movement."
2707 msgstr "Indicates the speed of GPS receiver movement."
2710 msgid "Reference for direction of movement"
2711 msgstr "Reference for direction of movement"
2715 "Indicates the reference for giving the direction of GPS receiver movement. "
2718 "Indicates the reference for giving the direction of GPS receiver movement. "
2727 "Indicates the direction of GPS receiver movement. The range of values is "
2730 "Indicates the direction of GPS receiver movement. The range of values is "
/external/libgdx/extensions/gdx-freetype/jni/freetype-2.6.2/docs/
Draster.txt196 | | \ movement called a `sweep'.

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