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/external/autotest/client/site_tests/graphics_dEQP/expectations/rogue/
DdEQP-GLES2.functional.NotSupported.bz2
/external/deqp/doc/testspecs/GLES31/
Dfunctional.sample_shading.txt32 + Rendering to every supported multisample texture sample count / format
58 Since the tests analyze the resolved multisample image when rendering to the
60 multisample buffers with a box filter (simple average) may result in false
63 multisample texture do not use an implementation defined multisample resolution
Dfunctional.shaders.sample_variables.txt38 + Rendering to every supported multisample texture sample count / format
77 mask operations are multisample operations and should not have effect with
100 OES_sample_shading. Tests render to a multisample texture, encode
105 gl_SampleMask should have no effect. With multisample targets the result image
106 color intensity should decrease. With multisample targets with sample count = 1,
110 SAMPLE_MASK. With multisample render targets, all fragments should be discarded.
Dfunctional.shaders.multisample_interpolation.txt40 + Rendering to every supported multisample texture sample count / format
60 interpolateAtSample() with a non-multisample render target with any sample index
/external/deqp/android/cts/mnc/
Dgles31-multisample.txt54 dEQP-GLES31.functional.multisample.default_framebuffer.sample_position
55 dEQP-GLES31.functional.multisample.default_framebuffer.sample_mask_sum_of_inverses
56 dEQP-GLES31.functional.multisample.default_framebuffer.proportionality_sample_mask
57 dEQP-GLES31.functional.multisample.default_framebuffer.constancy_sample_mask
58 dEQP-GLES31.functional.multisample.default_framebuffer.constancy_alpha_to_coverage_sample_mask
59 dEQP-GLES31.functional.multisample.default_framebuffer.constancy_sample_coverage_sample_mask
60 dEQP-GLES31.functional.multisample.default_framebuffer.constancy_alpha_to_coverage_sample_coverage_…
61 dEQP-GLES31.functional.multisample.default_framebuffer.sample_mask_non_effective_bits
/external/deqp/android/cts/master/
Dgles31-multisample.txt54 dEQP-GLES31.functional.multisample.default_framebuffer.sample_position
55 dEQP-GLES31.functional.multisample.default_framebuffer.sample_mask_sum_of_inverses
56 dEQP-GLES31.functional.multisample.default_framebuffer.proportionality_sample_mask
57 dEQP-GLES31.functional.multisample.default_framebuffer.constancy_sample_mask
58 dEQP-GLES31.functional.multisample.default_framebuffer.constancy_alpha_to_coverage_sample_mask
59 dEQP-GLES31.functional.multisample.default_framebuffer.constancy_sample_coverage_sample_mask
60 dEQP-GLES31.functional.multisample.default_framebuffer.constancy_alpha_to_coverage_sample_coverage_…
61 dEQP-GLES31.functional.multisample.default_framebuffer.sample_mask_non_effective_bits
/external/mesa3d/src/mesa/main/
Ddescrip.mms66 multisample.c \
141 multisample.obj,\
250 multisample.obj : multisample.c
/external/libgdx/backends/gdx-backend-moe/src/com/badlogic/gdx/backends/iosmoe/
DIOSApplicationConfiguration.java42 public int multisample = GLKViewDrawableMultisample.MultisampleNone; field in IOSApplicationConfiguration
DIOSGraphics.java128 view.setDrawableMultisample(config.multisample); in init()
158 if (config.multisample == GLKViewDrawableMultisample.Multisample4X) { in init()
/external/libgdx/backends/gdx-backend-robovm/src/com/badlogic/gdx/backends/iosrobovm/
DIOSApplicationConfiguration.java42 public GLKViewDrawableMultisample multisample = GLKViewDrawableMultisample.None; field in IOSApplicationConfiguration
DIOSGraphics.java220 view.setDrawableMultisample(config.multisample); in IOSGraphics()
250 if (config.multisample == GLKViewDrawableMultisample._4X) { in IOSGraphics()
/external/deqp/android/cts/mnc/src/
Dgles31-multisample.txt10 dEQP-GLES31.functional.multisample.*
Dgles3-multisample.txt23 dEQP-GLES3.functional.multisample.default_framebuffer.*
/external/deqp/android/cts/master/src/
Dgles31-multisample.txt10 dEQP-GLES31.functional.multisample.*
Dgles3-multisample.txt23 dEQP-GLES3.functional.multisample.default_framebuffer.*
/external/mesa3d/docs/
DRELNOTES-4.0111 The OpenGL 1.3 specification allows the multisample and texture compression
112 features to essentially be no-ops. For example, if you query for multisample
/external/deqp/modules/glshared/
DglsRasterizationTestUtil.hpp115 …& p2, const tcu::IVec2& pixel, const tcu::IVec2& viewportSize, int subpixelBits, bool multisample);
DglsRasterizationTestUtil.cpp572 …mitiveNdx, const tcu::IVec2 pixel, const tcu::IVec2 viewportSize, bool multisample, int subpixelBi… in interpolate()
576 const float testSquareSize = (multisample) ? (1.0f) : (2.0f / (float)(1UL << subpixelBits)); in interpolate()
577 const float testSquarePos = (multisample) ? (0.0f) : (0.5f - testSquareSize / 2); in interpolate()
613 …mitiveNdx, const tcu::IVec2 pixel, const tcu::IVec2 viewportSize, bool multisample, int subpixelBi… in interpolate()
615 DE_ASSERT(multisample); in interpolate()
616 DE_UNREF(multisample); in interpolate()
2047 …4& p2, const tcu::IVec2& pixel, const tcu::IVec2& viewportSize, int subpixelBits, bool multisample) in calculateTriangleCoverage() argument
2052 …const deUint64 pixelHitBoxSize = (multisample) ? (numSubPixels) : (2+2); //!< allow 4 centra… in calculateTriangleCoverage()
2151 const I64Vec2* const corners = (multisample) ? (pixelCorners) : (pixelCenterCorners); in calculateTriangleCoverage()
/external/deqp/doc/testspecs/GLES3/
Dfunctional.fbo.invalidate.txt31 + Invalidating multisample framebuffer objects
Dfunctional.fbo.msaa.txt25 + Creating framebuffer objects with multisample color, depth and stencil buffers
/external/mesa3d/src/gallium/drivers/svga/
Dsvga_pipe_rasterizer.c89 rast->multisampleantialias = templ->multisample; in svga_create_rasterizer_state()
/external/mesa3d/src/gallium/include/pipe/
Dp_state.h99 unsigned multisample:1; /* XXX maybe more ms state in future */ member
/external/mesa3d/src/mesa/state_tracker/
Dst_atom_rasterizer.c234 raster->multisample = 1; in update_raster_state()
/external/mesa3d/src/gallium/docs/source/cso/
Drasterizer.rst8 multisample state, scissoring and flat/smooth shading.
233 multisample
/external/deqp/android/cts/lmp/
Dgles31-master.txt9796 dEQP-GLES31.functional.texture.multisample.samples_1.sample_position
9797 dEQP-GLES31.functional.texture.multisample.samples_1.use_texture_color_2d
9798 dEQP-GLES31.functional.texture.multisample.samples_1.use_texture_color_2d_array
9799 dEQP-GLES31.functional.texture.multisample.samples_1.use_texture_int_2d
9800 dEQP-GLES31.functional.texture.multisample.samples_1.use_texture_int_2d_array
9801 dEQP-GLES31.functional.texture.multisample.samples_1.use_texture_uint_2d
9802 dEQP-GLES31.functional.texture.multisample.samples_1.use_texture_uint_2d_array
9803 dEQP-GLES31.functional.texture.multisample.samples_1.use_texture_depth_2d
9804 dEQP-GLES31.functional.texture.multisample.samples_1.use_texture_depth_2d_array
9805 dEQP-GLES31.functional.texture.multisample.samples_2.sample_position
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