Searched refs:nEffInd (Results 1 – 1 of 1) sorted by relevance
651 for (size_t nEffInd = 0; nEffInd < _vecEffects.size(); nEffInd++) in checkPlayableEffects() local653 const Effect::EForce eForce = _vecEffects[nEffInd]->getFFEffect()->force; in checkPlayableEffects()654 const Effect::EType eType = _vecEffects[nEffInd]->getFFEffect()->type; in checkPlayableEffects()657 _vecPlayableEffectInd.push_back(nEffInd); in checkPlayableEffects()725 void printEffect(size_t nEffInd) in printEffect() argument727 cout << "* #" << nEffInd << " : " << _vecEffects[nEffInd]->getDescription() << endl; in printEffect()732 for (size_t nEffInd = 0; nEffInd < _vecEffects.size(); nEffInd++) in printEffects() local733 printEffect(nEffInd); in printEffects()