Searched refs:nFrictionHeight (Results 1 – 1 of 1) sorted by relevance
500 FX_FLOAT nFrictionHeight = 5.5f; in DrawThisAppearance() local504 ptCenter.y - nFrictionHeight / 2.0f + 0.5f); in DrawThisAppearance()507 ptCenter.y - nFrictionHeight / 2.0f + 0.5f); in DrawThisAppearance()