Searched refs:needs_frame_ (Results 1 – 4 of 4) sorted by relevance
103 inline bool needs_frame() const { return needs_frame_; } in needs_frame()104 inline void MarkNeedsFrame() { needs_frame_ = true; } in MarkNeedsFrame()139 needs_frame_ = true; in AlignSavedCalleeRegisterSlots()146 needs_frame_ = true; in AllocateSavedCalleeRegisterSlots()153 needs_frame_ = true; in AllocateSpillSlot()163 needs_frame_ = true; in ReserveSpillSlots()185 bool needs_frame_;
16 : needs_frame_((descriptor != nullptr) && in Frame()
1132 bool needs_frame() const { return needs_frame_; } in needs_frame()1133 void mark_needs_frame() { needs_frame_ = true; } in mark_needs_frame()1156 bool needs_frame_; variable
554 needs_frame_(false), in InstructionBlock()