Searched refs:newMode (Results 1 – 12 of 12) sorted by relevance
50 int32_t newMode = CBC_HighLevelEncoder::lookAheadTest( in Encode() local52 if (newMode != getEncodingMode()) { in Encode()53 context.signalEncoderChange(newMode); in Encode()
43 int32_t newMode = CBC_HighLevelEncoder::lookAheadTest( in Encode() local45 if (newMode != getEncodingMode()) { in Encode()46 context.signalEncoderChange(newMode); in Encode()
50 int32_t newMode = CBC_HighLevelEncoder::lookAheadTest( in Encode() local52 if (newMode != getEncodingMode()) { in Encode()53 switch (newMode) { in Encode()
76 int32_t newMode = CBC_HighLevelEncoder::lookAheadTest( in Encode() local78 if (newMode != getEncodingMode()) { in Encode()79 context.signalEncoderChange(newMode); in Encode()
53 int32_t newMode = CBC_HighLevelEncoder::lookAheadTest( in Encode() local55 if (newMode != getEncodingMode()) { in Encode()
60 public static void putMode(boolean newMode) { in putMode() argument61 mode = newMode; in putMode()
275 st_RenderMode(struct gl_context *ctx, GLenum newMode ) in st_RenderMode() argument280 if (newMode == GL_RENDER) { in st_RenderMode()284 else if (newMode == GL_SELECT) { in st_RenderMode()
363 Normalizer::setMode(UNormalizationMode newMode) in setMode() argument365 fUMode = newMode; in setMode()
629 void setMode(UNormalizationMode newMode);
1757 public void setMode(Mode newMode) { in setMode() argument1758 mode = newMode; in setMode()
1709 public void setMode(Mode newMode) { in setMode() argument1710 mode = newMode; in setMode()
590 if (reply.newMode != mode) { in __indirect_glRenderMode()