Searched refs:newTrans (Results 1 – 4 of 4) sorted by relevance
238 btTransform newTrans = m_ghostObject->getWorldTransform(); in recoverFromPenetration() local239 newTrans.setOrigin(m_currentPosition); in recoverFromPenetration()240 m_ghostObject->setWorldTransform(newTrans); in recoverFromPenetration()
225 void btRigidBody::proceedToTransform(const btTransform& newTrans) in proceedToTransform() argument227 setCenterOfMassTransform( newTrans ); in proceedToTransform()
196 void proceedToTransform(const btTransform& newTrans);
382 public void proceedToTransform(Matrix4 newTrans) { in proceedToTransform() argument383 DynamicsJNI.btRigidBody_proceedToTransform(swigCPtr, this, newTrans); in proceedToTransform()