Searched refs:next_render_time_ms (Results 1 – 3 of 3) sorted by relevance
100 int64_t* next_render_time_ms, in FrameForDecoding() argument118 *next_render_time_ms = timing_->RenderTimeMs(frame_timestamp, now_ms); in FrameForDecoding()122 if (*next_render_time_ms < 0) { in FrameForDecoding()124 } else if (std::abs(*next_render_time_ms - now_ms) > max_video_delay_ms_) { in FrameForDecoding()125 int frame_delay = static_cast<int>(std::abs(*next_render_time_ms - now_ms)); in FrameForDecoding()153 *next_render_time_ms, clock_->TimeInMilliseconds()); in FrameForDecoding()170 frame->SetRenderTime(*next_render_time_ms); in FrameForDecoding()172 "render_time", *next_render_time_ms); in FrameForDecoding()
49 int64_t* next_render_time_ms,
142 int64_t next_render_time_ms = 0; in TEST_F() local144 receiver_.FrameForDecoding(10, &next_render_time_ms, false); in TEST_F()