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/external/mesa3d/src/glsl/glcpp/
Dglcpp-parse.y1630 token_node_t *node_prev; in _glcpp_parser_expand_token_list() local
1640 node_prev = NULL; in _glcpp_parser_expand_token_list()
1667 if (node_prev) in _glcpp_parser_expand_token_list()
1668 node_prev->next = expansion->head; in _glcpp_parser_expand_token_list()
1675 if (node_prev) in _glcpp_parser_expand_token_list()
1676 node_prev->next = last->next; in _glcpp_parser_expand_token_list()
1683 node_prev = node; in _glcpp_parser_expand_token_list()
1685 node = node_prev ? node_prev->next : list->head; in _glcpp_parser_expand_token_list()