Searched refs:offsetLength (Results 1 – 1 of 1) sorted by relevance
1775 const float offsetLength = (scene.lineWidth - 1.0f) / 2.0f; in verifySinglesampleWideLineGroupInterpolation() local1777 const tcu::Vec2 offset = offsetDirection * offsetLength; in verifySinglesampleWideLineGroupInterpolation()