Searched refs:old_DrawArrays_possible (Results 1 – 2 of 2) sorted by relevance
125 GLboolean old_DrawArrays_possible; member247 GLboolean old_DrawArrays_possible; member
163 arrays->old_DrawArrays_possible = !state->NoDrawArraysProtocol; in __glXInitVertexArrayState()215 arrays->arrays[0].old_DrawArrays_possible = GL_TRUE; in __glXInitVertexArrayState()221 arrays->arrays[1].old_DrawArrays_possible = GL_TRUE; in __glXInitVertexArrayState()226 arrays->arrays[2].old_DrawArrays_possible = GL_TRUE; in __glXInitVertexArrayState()231 arrays->arrays[3].old_DrawArrays_possible = GL_TRUE; in __glXInitVertexArrayState()238 arrays->arrays[4 + i].old_DrawArrays_possible = (i == 0); in __glXInitVertexArrayState()250 arrays->arrays[i].old_DrawArrays_possible = GL_TRUE; in __glXInitVertexArrayState()258 arrays->arrays[i].old_DrawArrays_possible = GL_TRUE; in __glXInitVertexArrayState()272 arrays->arrays[idx + i].old_DrawArrays_possible = 0; in __glXInitVertexArrayState()288 arrays->arrays[i].old_DrawArrays_possible = GL_TRUE; in __glXInitVertexArrayState()[all …]