Searched refs:ortho (Results 1 – 10 of 10) sorted by relevance
/external/vulkan-validation-layers/libs/glm/gtc/ |
D | matrix_transform.hpp | 133 GLM_FUNC_DECL detail::tmat4x4<T, defaultp> ortho( 151 GLM_FUNC_DECL detail::tmat4x4<T, defaultp> ortho(
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D | matrix_transform.inl | 157 GLM_FUNC_QUALIFIER detail::tmat4x4<T, defaultp> ortho function 178 GLM_FUNC_QUALIFIER detail::tmat4x4<T, defaultp> ortho function
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/external/skia/src/gpu/batches/ |
D | GrAAHairLinePathRenderer.cpp | 577 SkVector ortho, vec = b; in add_line() local 582 ortho.fX = 2.0f * vec.fY; in add_line() 583 ortho.fY = -2.0f * vec.fX; in add_line() 591 (*vert)[2].fPos = a - vec + ortho; in add_line() 593 (*vert)[3].fPos = b + vec + ortho; in add_line() 595 (*vert)[4].fPos = a - vec - ortho; in add_line() 597 (*vert)[5].fPos = b + vec - ortho; in add_line()
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/external/opencv3/3rdparty/openexr/Imath/ |
D | ImathFrustum.h | 73 Frustum(T nearPlane, T farPlane, T left, T right, T top, T bottom, bool ortho=false); 97 bool ortho=false); 295 void Frustum<T>::setOrthographic(bool ortho) in setOrthographic() argument 297 _orthographic = ortho; in setOrthographic()
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/external/opencv3/doc/tutorials/highgui/raster-gdal/ |
D | raster_io_gdal.markdown | 21 - Show a basic use of DEM data coupled with ortho-rectified imagery. 67 For imagery which is ortho-rectified and contains the projection information, you can use the [USGS
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/external/chromium-trace/catapult/tracing/third_party/gl-matrix/spec/gl-matrix/ |
D | mat4-spec.js | 545 beforeEach(function() { result = mat4.ortho(out, -1, 1, -1, 1, -1, 1); });
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/external/autotest/client/deps/webgl_mpd/src/resources/ |
D | J3DIMath.js | 611 J3DIMatrix4.prototype.ortho = function(left, right, bottom, top, near, far) method in J3DIMatrix4
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/external/chromium-trace/catapult/tracing/third_party/gl-matrix/src/gl-matrix/ |
D | mat4.js | 1149 mat4.ortho = function (out, left, right, bottom, top, near, far) { function
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/external/chromium-trace/catapult/tracing/third_party/gl-matrix/dist/ |
D | gl-matrix.js | 2534 mat4.ortho = function (out, left, right, bottom, top, near, far) {
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D | gl-matrix-min.js | 28 …*f*.5,t[10]=a/(r-a),t[11]=-1,t[12]=0,t[13]=0,t[14]=a*r/(r-a),t[15]=0,t},e.ortho=function(t,n,r,a,e…
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