/external/chromium-trace/catapult/third_party/polymer/components/web-animations-js/test/js/ |
D | group-player.js | 163 function checkTimes(player, playerState, innerPlayerStates, description) { argument 165 _checkTimes(player, playerState, 0, description + 'top player'); 166 _checkTimes(player, innerPlayerStates, 0, description + 'inner player'); 169 function _checkTimes(player, timingList, index, trace) { argument 170 assert.isDefined(player, trace + ' exists'); 172 assert.equal(player._childPlayers.length, index, trace + ' no remaining players'); 176 assert.equal(player.startTime, timingList[0], trace + ' startTime'); 177 assert.equal(player.currentTime, timingList[1], trace + ' currentTime'); 179 _checkTimes(player._childPlayers[index], timingList[0], 0, trace + ' ' + index); 180 _checkTimes(player, timingList.slice(1), index + 1, trace); [all …]
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D | player-finish-event.js | 5 this.player = this.element.animate([], 1000); 15 var player = this.player; 16 player.onfinish = function(event) { 18 assert.equal(this, player); 19 assert.equal(event.target, player); 34 this.player.onfinish = function(event) { method 41 this.player.reverse(); 47 this.player.onfinish = function(event) { method 53 this.player.cancel(); 66 this.player.addEventListener('finish', createHandler(1)); [all …]
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D | group-player-finish-event.js | 13 this.player = document.timeline.play(animation, 1000); 23 var player = this.player; 24 player.onfinish = function(event) { 26 assert.equal(this, player); 27 assert.equal(event.target, player); 42 this.player.onfinish = function(event) { method 49 this.player.reverse(); 55 this.player.onfinish = function(event) { method 61 this.player.cancel(); 74 this.player.addEventListener('finish', createHandler(1)); [all …]
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D | timing.js | 7 var player = document.body.animate([], { duration: 1000 }); 8 player.pause(); 10 player.currentTime = 500; 11 assert.equal(player.currentTime, 500); 18 var player = target.animate([ 23 player.pause(); 25 player.currentTime = 200; 28 assert.equal(player.currentTime, 200); 29 player.play(); 33 assert.equal(player.currentTime, 300); [all …]
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D | effect-callback.js | 10 var player = document.body.animate(function(fraction) { fractions.push(fraction); }, 1000); 11 player.startTime = 1000; 21 var player = document.body.animate(function(t) { 30 var player; 34 player = document.body.animate(function() { 39 assert.isTrue(player.startTime >= 0); 45 var player = document.body.animate(function(fraction) { fractions.push(fraction); }, 1000); 48 player.cancel(); 55 var player = document.body.animate(function(t, target, a) { 70 var player = document.timeline.play(anim); [all …]
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D | group-constructors.js | 19 assert.equal(p.source.player, p); 20 assert.equal(p._childPlayers[0].source.player, p); 21 assert.equal(p._childPlayers[1].source.player, p); 23 assert.equal(p._childPlayers[1]._childPlayers[0].source.player, p); 24 assert.equal(p._childPlayers[1]._childPlayers[1].source.player, p);
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D | animation-constructor.js | 3 document.timeline.getAnimationPlayers().forEach(function(player) { argument 4 player.cancel(); 12 var player = document.timeline.play(animation); 74 var player = document.timeline.play(animation); 75 assert.isNotNull(player); 78 assert.equal(player.currentTime, 100);
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D | timeline.js | 14 var player = document.body.animate([], {duration: 500, iterations: 1}); 21 assert.equal(player.finished, true); 30 var player = document.body.animate([], {duration: 500, iterations: 1}); 33 player.cancel();
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/external/libgdx/backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/ |
D | AndroidMusic.java | 28 private MediaPlayer player; field in AndroidMusic 34 AndroidMusic (AndroidAudio audio, MediaPlayer player) { in AndroidMusic() argument 36 this.player = player; in AndroidMusic() 38 this.player.setOnCompletionListener(this); in AndroidMusic() 43 if (player == null) return; in dispose() 45 player.release(); in dispose() 49 player = null; in dispose() 59 if (player == null) return false; in isLooping() 61 return player.isLooping(); in isLooping() 71 if (player == null) return false; in isPlaying() [all …]
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/external/sl4a/Common/src/com/googlecode/android_scripting/facade/media/ |
D | MediaPlayerFacade.java | 101 private void putMp(String tag, MediaPlayer player, String url) { in putMp() argument 103 mPlayers.put(tag, player); in putMp() 109 MediaPlayer player = mPlayers.get(tag); in removeMp() local 110 if (player != null) { in removeMp() 111 player.stop(); in removeMp() 112 player.release(); in removeMp() 127 MediaPlayer player = getPlayer(tag); in mediaPlayOpen() local 128 player = MediaPlayer.create(mService, Uri.parse(url)); in mediaPlayOpen() 129 if (player != null) { in mediaPlayOpen() 130 putMp(tag, player, url); in mediaPlayOpen() [all …]
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/external/chromium-trace/catapult/third_party/polymer/components/web-animations-js/src/ |
D | tick.js | 60 var player = new scope.Player(source); 61 player._idle = false; 62 player._timeline = this; 63 this._players.push(player); 66 return player; 115 updatingPlayers = updatingPlayers.filter(function(player) { argument 116 player._inTimeline = player._tick(t); 118 if (!player._inEffect) 119 newPendingClears.push(player._source); 121 newPendingEffects.push(player._source); [all …]
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D | group-constructors.js | 57 var player = underlyingPlayer._wrapper; 58 if (player.playState == 'pending') return; 60 if (!player.source) 63 player._removePlayers(); 67 player._updateChildren(); 74 scope.bindPlayerForGroup = function(player) { argument 75 player._player._wrapper = player; 76 player._isGroup = true; 77 scope.awaitStartTime(player); 78 player._updateChildren();
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D | timeline.js | 32 this._players = this._players.filter(function(player) { argument 33 return player.playState != 'finished' && player.playState != 'idle'; 37 var player = new scope.Player(source); 38 this._players.push(player); 40 player.play(); 41 return player;
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D | animation-constructor.js | 64 scope.bindPlayerForAnimation = function(player) { argument 65 if (player.source && typeof player.source.effect == 'function') { 66 scope.bindPlayerForCustomEffect(player); 118 child.player = this.source.player; 122 childPlayer.currentTime = this.source.player.currentTime - offset; 141 return document.timeline.getAnimationPlayers().filter(function(player) { argument 142 return player.source !== null && player.source.target == this;
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D | effect-callback.js | 19 scope.bindPlayerForCustomEffect = function(player) { argument 20 var target = player.source.target; 21 var effect = player.source.effect; 22 var timing = player.source.timing; 35 effect(t, target, player.source); 39 callback._player = player; 42 player._callback = callback;
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/external/replicaisland/src/com/replica/replicaisland/ |
D | HitPlayerComponent.java | 50 GameObject player = manager.getPlayer(); in update() local 51 if (player != null && player.life > 0) { in update() 52 mPlayerPosition.set(player.getCenteredPositionX(), player.getCenteredPositionY()); in update() 56 HitReactionComponent playerHitReact = player.findByClass(HitReactionComponent.class); in update() 60 boolean accepted = mHitReact.receivedHit(parentObject, player, mHitType); in update() 61 playerHitReact.hitVictim(player, parentObject, mHitType, accepted); in update() 64 boolean accepted = playerHitReact.receivedHit(player, parentObject, mHitType); in update() 65 mHitReact.hitVictim(parentObject, player, mHitType, accepted); in update()
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D | PatrolComponent.java | 79 GameObject player = null; in update() local 81 player = manager.getPlayer(); in update() 85 updateAttack(player, parentObject); in update() 109 if (mTurnToFacePlayer && player != null && player.life > 0) { in update() 110 final float horizontalDelta = player.getCenteredPositionX() in update() 113 final float closestDistance = player.width / 2.0f; in update() 201 private void updateAttack(GameObject player, GameObject parentObject) { in updateAttack() argument 218 if (mAttackAtDistance > 0 && player != null && player.life > 0 in updateAttack() 221 if (Utils.sign(player.getPosition().x - parentObject.getPosition().x) in updateAttack() 225 mWorkingVector2.set(player.getPosition()); in updateAttack() [all …]
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D | AttackAtDistanceComponent.java | 50 GameObject player = manager.getPlayer(); in update() local 51 if (player != null) { in update() 52 mDistance.set(player.getPosition()); in update() 58 (Utils.sign(player.getPosition().x - parentObject.getPosition().x) in update()
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/external/autotest/client/cros/ |
D | touch_playback_test_base.py | 26 return self.player.has('touchpad') 32 return self.player.has('touchscreen') 38 return self.player.has('mouse') 53 self.player = input_playback.InputPlayback() 55 self.player.emulate(input_type='mouse', property_file=mouse_props) 56 self.player.find_connected_inputs() 77 hw_id = self.player.devices[input_type].hw_id 123 self.player.emulate(input_type='mouse', property_file=property_file) 124 self.player.find_connected_inputs() 131 self.player.playback(filepath, touch_type) [all …]
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/external/autotest/client/cros/video/ |
D | video_screenshot_collector.py | 16 def __init__(self, player, screenshot_namer, screenshot_capturer): argument 17 self.player = player 37 self.player.seek_to(timestamp) 38 self.player.wait_for_video_to_seek() 51 self.player.load_video()
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/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/ |
D | Box2DCharacterControllerTest.java | 49 Body player; field in Box2DCharacterControllerTest 95 player = createPlayer(); in createWorld() 96 player.setTransform(-40.0f, 4.0f, 0); in createWorld() 97 player.setFixedRotation(true); in createWorld() 187 cam.position.set(player.getPosition().x, player.getPosition().y, 0); in render() 191 Vector2 vel = player.getLinearVelocity(); in render() 192 Vector2 pos = player.getPosition(); in render() 205 player.setLinearVelocity(vel.x, vel.y); in render() 211 player.setLinearVelocity(vel.x * 0.9f, vel.y); in render() 233 player.applyLinearImpulse(0, -24, pos.x, pos.y, true); in render() [all …]
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D | SelectTest.java | 39 player = createDummies(n); in create() 81 …String msg = String.format("[%d runs with %dx%d dummy game units] - ", runs, player.size, enemy.si… in correctnessTest() 90 …String msg = String.format("[%d runs with %dx%d dummy game units] - ", runs, player.size, enemy.si… in performanceTest() 98 Dummy test = player.get(0); in consistencyTest() 120 player.shuffle(); in testValueMatchesIndex() 122 originDummy = player.random(); in testValueMatchesIndex() 141 player.shuffle(); in test() 148 for (Dummy d : player) { in allRandom() 162 for (Dummy d : player) { in getKthNearestEnemy() 223 if (player.contains(this, true)) { in setRandomPos() [all …]
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/external/autotest/client/site_tests/video_ChromeVidResChangeHWDecode/ |
D | video_ChromeVidResChangeHWDecode.py | 35 player = native_html5_player.NativeHtml5Player(tab1, 40 player.load_video() 41 player.play() 50 if (player.paused() or player.ended()): 56 lambda: player.ended(),
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/external/autotest/client/site_tests/ui_AppLauncher/ |
D | ui_AppLauncher.py | 59 player = input_playback.InputPlayback() 60 player.emulate('keyboard', property_file) 61 player.find_connected_inputs() 62 player.blocking_playback(playback_file, 'keyboard') 63 player.close()
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/external/autotest/client/cros/chameleon/ |
D | chameleon_video_capturer.py | 40 def capture(self, player, max_frame_count, box=None): argument 53 self.capture_only(player, max_frame_count, box) 59 def capture_only(self, player, max_frame_count, box=None): argument 78 player.play() 82 utils.poll_for_condition(lambda : player.currentTime() > 1,
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