Searched refs:playerStep (Results 1 – 5 of 5) sorted by relevance
109 playerStep (collisionWorld, deltaTime); in ATTRIBUTE_ALIGNED16()143 void playerStep ( btCollisionWorld* collisionWorld, btScalar dt); in ATTRIBUTE_ALIGNED16()
38 virtual void playerStep (btCollisionWorld* collisionWorld, btScalar dt) = 0;
633 void btKinematicCharacterController::playerStep ( btCollisionWorld* collisionWorld, btScalar dt) in playerStep() function in btKinematicCharacterController
82 public void playerStep(btCollisionWorld collisionWorld, float dt) { in playerStep() method in btCharacterControllerInterface
9442 (arg1)->playerStep(arg2,arg3); in Java_com_badlogic_gdx_physics_bullet_dynamics_DynamicsJNI_btCharacterControllerInterface_1playerStep()