Searched refs:point_quad_rasterization (Results 1 – 17 of 17) sorted by relevance
125 const boolean sprite = (boolean) stage->draw->rasterizer->point_quad_rasterization; in widepoint_point()219 (rast->point_quad_rasterization && draw->pipeline.point_sprite)) { in widepoint_first_point()228 if (rast->point_quad_rasterization) { in widepoint_first_point()
105 if (rasterizer->point_quad_rasterization in draw_need_pipeline()183 else if (rast->point_quad_rasterization && draw->pipeline.wide_point_sprites) in validate_pipeline()
97 unsigned point_quad_rasterization:1; /** points rasterized as quads or points */ member
189 raster->point_quad_rasterization = 1; in update_raster_state()
174 round sprites) and point_quad_rasterization MUST be true (sprites are192 point_quad_rasterization chapter
530 !state->point_quad_rasterization && in util_get_min_point_size()
321 util_dump_member(stream, bool, state, point_quad_rasterization); in util_dump_rasterizer_state()
139 trace_dump_member(bool, state, point_quad_rasterization); in trace_dump_rasterizer_state()
309 if (rast && rast->pipe.point_quad_rasterization) in nv30_render_validate()
365 if (rasterizer->point_quad_rasterization) { in nv30_validate_point_coord()
223 if (!nv50->rast->pipe.point_quad_rasterization) { in nv50_sprite_coords_validate()
274 SB_DATA (so, cso->point_quad_rasterization); in nv50_rasterizer_state_create()
429 rs_state.point_quad_rasterization = true; in init_pipe_state()
249 if (rasterizer->point_quad_rasterization) { in galahad_context_create_rasterizer_state()
262 SB_IMMED_3D(so, POINT_SPRITE_ENABLE, cso->point_quad_rasterization); in nvc0_rasterizer_state_create()
590 state.point_quad_rasterization = 1; in CreateRasterizerState()
1102 rs->rs.sprite_coord_enable = state->point_quad_rasterization * in r300_create_rs_state()