/external/skia/src/gpu/vk/ |
D | GrVkDescriptorPool.cpp | 22 VkDescriptorPoolSize& poolSize = poolSizes.get()[currentPool++]; in GrVkDescriptorPool() local 23 poolSize.type = (VkDescriptorType)i; in GrVkDescriptorPool() 24 poolSize.descriptorCount = fTypeCounts.fDescriptorTypeCount[i]; in GrVkDescriptorPool()
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/external/glide/library/src/main/java/com/bumptech/glide/load/engine/executor/ |
D | FifoPriorityThreadPoolExecutor.java | 26 public FifoPriorityThreadPoolExecutor(int poolSize) { in FifoPriorityThreadPoolExecutor() argument 27 this(poolSize, poolSize, 0, TimeUnit.MILLISECONDS, new DefaultThreadFactory()); in FifoPriorityThreadPoolExecutor()
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/external/deqp/framework/referencerenderer/ |
D | rrVertexPacket.cpp | 80 const size_t poolSize = 8; in alloc() local 83 m_singleAllocPool = allocArray(poolSize); in alloc()
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/external/okhttp/okhttp-tests/src/test/java/com/squareup/okhttp/ |
D | ConnectionPoolTest.java | 80 private void setUp(int poolSize) throws Exception { in setUp() argument 105 pool = new ConnectionPool(poolSize, KEEP_ALIVE_DURATION_MS); in setUp() 142 private void resetWithPoolSize(int poolSize) throws Exception { in resetWithPoolSize() argument 144 setUp(poolSize); in resetWithPoolSize()
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/external/caliper/caliper/src/main/java/com/google/caliper/runner/ |
D | ExperimentingRunnerModule.java | 85 int poolSize = Integer.parseInt(config.properties().get(RUNNER_MAX_PARALLELISM_OPTION)); in provideExecutorService() local 86 return MoreExecutors.listeningDecorator(Executors.newFixedThreadPool(poolSize)); in provideExecutorService()
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/external/valgrind/include/ |
D | pub_tool_oset.h | 215 SizeT poolSize,
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/external/valgrind/coregrind/ |
D | m_oset.c | 320 SizeT poolSize, in VG_() 327 vg_assert (poolSize > 0); in VG_() 332 poolSize, in VG_()
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/external/icu/icu4c/source/i18n/ |
D | uspoof_conf.cpp | 352 int32_t poolSize = stringPool->size(); in build() local 354 for (i=0; i<poolSize; i++) { in build()
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/external/opencv3/modules/cudafeatures2d/src/ |
D | orb.cpp | 431 …initializeOrbPattern(const Point* pattern0, Mat& pattern, int ntuples, int tupleSize, int poolSize) in initializeOrbPattern() argument 447 int idx = rng.uniform(0, poolSize); in initializeOrbPattern()
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/external/webrtc/webrtc/examples/objc/AppRTCDemo/third_party/SocketRocket/ |
D | SRWebSocket.m | 169 - (id)initWithBufferCapacity:(NSUInteger)poolSize; 1531 - (id)initWithBufferCapacity:(NSUInteger)poolSize; 1535 _poolSize = poolSize; 1536 _bufferedConsumers = [[NSMutableArray alloc] initWithCapacity:poolSize];
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/external/opencv3/modules/features2d/src/ |
D | orb.cpp | 347 …ern( const Point* pattern0, std::vector<Point>& pattern, int ntuples, int tupleSize, int poolSize ) in initializeOrbPattern() argument 359 int idx = rng.uniform(0, poolSize); in initializeOrbPattern()
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/external/icu/android_icu4j/src/main/java/android/icu/text/ |
D | SpoofChecker.java | 1100 int poolSize = stringPool.size(); 1102 for (i = 0; i < poolSize; i++) {
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/external/icu/icu4j/main/classes/core/src/com/ibm/icu/text/ |
D | SpoofChecker.java | 1137 int poolSize = stringPool.size(); 1139 for (i = 0; i < poolSize; i++) {
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/external/opencv3/modules/core/src/ |
D | ocl.cpp | 4152 size_t defaultPoolSize, poolSize; in OpenCLAllocator() local 4154 … poolSize = getConfigurationParameterForSize("OPENCV_OPENCL_BUFFERPOOL_LIMIT", defaultPoolSize); in OpenCLAllocator() 4155 bufferPool.setMaxReservedSize(poolSize); in OpenCLAllocator() 4156 …poolSize = getConfigurationParameterForSize("OPENCV_OPENCL_HOST_PTR_BUFFERPOOL_LIMIT", defaultPool… in OpenCLAllocator() 4157 bufferPoolHostPtr.setMaxReservedSize(poolSize); in OpenCLAllocator() 4159 …poolSize = getConfigurationParameterForSize("OPENCV_OPENCL_SVM_BUFFERPOOL_LIMIT", defaultPoolSize); in OpenCLAllocator() 4160 bufferPoolSVM.setMaxReservedSize(poolSize); in OpenCLAllocator()
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/external/replicaisland/src/com/replica/replicaisland/ |
D | GameObjectFactory.java | 207 public int poolSize; in GameObjectFactory() field in GameObjectFactory.ComponentClass 210 poolSize = size; in GameObjectFactory() 261 mComponentPools.add(new GameComponentPool(component.type, component.poolSize)); in GameObjectFactory()
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