/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/collision/ |
D | WorldManifold.java | 66 final Transform xfB, float radiusB) { in initialize() argument 96 final float cBx = -normal.x * radiusB + pointB.x; in initialize() 97 final float cBy = -normal.y * radiusB + pointB.y; in initialize() 134 final float cBx = -normal.x * radiusB + clipPoint.x; in initialize() 135 final float cBy = -normal.y * radiusB + clipPoint.y; in initialize() 180 radiusB in initialize()
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/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Collision/ |
D | b2Collision.cpp | 24 const b2Transform& xfB, float32 radiusB) in Initialize() argument 45 b2Vec2 cB = pointB - radiusB * normal; in Initialize() 60 b2Vec2 cB = clipPoint - radiusB * normal; in Initialize() 75 b2Vec2 cB = clipPoint + (radiusB - b2Dot(clipPoint - planePoint, normal)) * normal; in Initialize()
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D | b2Collision.h | 118 const b2Transform& xfB, float32 radiusB);
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/external/libgdx/extensions/gdx-bullet/jni/swig-src/linearmath/com/badlogic/gdx/physics/bullet/linearmath/ |
D | btIDebugDraw.java | 247 …public void drawArc(Vector3 center, Vector3 normal, Vector3 axis, float radiusA, float radiusB, fl… in drawArc() argument 248 …radiusB, minAngle, maxAngle, color, drawSect, stepDegrees); else LinearMathJNI.btIDebugDraw_drawAr… in drawArc() 251 …public void drawArc(Vector3 center, Vector3 normal, Vector3 axis, float radiusA, float radiusB, fl… in drawArc() argument 252 …radiusB, minAngle, maxAngle, color, drawSect); else LinearMathJNI.btIDebugDraw_drawArcSwigExplicit… in drawArc()
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D | LinearMathJNI.java | 620 …self, Vector3 center, Vector3 normal, Vector3 axis, float radiusA, float radiusB, float minAngle, … in SwigDirector_btIDebugDraw_drawArc__SWIG_0() argument 621 …jself.drawArc(center, normal, axis, radiusA, radiusB, minAngle, maxAngle, color, drawSect, stepDeg… in SwigDirector_btIDebugDraw_drawArc__SWIG_0() 623 …self, Vector3 center, Vector3 normal, Vector3 axis, float radiusA, float radiusB, float minAngle, … in SwigDirector_btIDebugDraw_drawArc__SWIG_1() argument 624 jself.drawArc(center, normal, axis, radiusA, radiusB, minAngle, maxAngle, color, drawSect); in SwigDirector_btIDebugDraw_drawArc__SWIG_1()
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/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/Contacts/ |
D | b2ContactSolver.cpp | 42 float32 radiusA, radiusB; member 67 float32 radiusB = shapeB->m_radius; in b2ContactSolver() local 103 pc->radiusB = radiusB; in b2ContactSolver() 148 float32 radiusB = pc->radiusB; in InitializeVelocityConstraints() local 180 worldManifold.Initialize(manifold, xfA, radiusA, xfB, radiusB); in InitializeVelocityConstraints() 634 separation = b2Dot(pointB - pointA, normal) - pc->radiusA - pc->radiusB; in Initialize() 644 separation = b2Dot(clipPoint - planePoint, normal) - pc->radiusA - pc->radiusB; in Initialize() 655 separation = b2Dot(clipPoint - planePoint, normal) - pc->radiusA - pc->radiusB; in Initialize()
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/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/dynamics/contacts/ |
D | ContactPositionConstraint.java | 41 float radiusA, radiusB; field in ContactPositionConstraint
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D | ContactSolver.java | 112 final float radiusB = shapeB.m_radius; in init() local 148 pc.radiusB = radiusB; in init() 229 float radiusB = pc.radiusB; in initializeVelocityConstraints() local 263 worldManifold.initialize(manifold, xfA, radiusA, xfB, radiusB); in initializeVelocityConstraints() 1044 separation = tempx * normal.x + tempy * normal.y - pc.radiusA - pc.radiusB; in initialize() 1067 separation = tempx * normal.x + tempy * normal.y - pc.radiusA - pc.radiusB; in initialize() 1095 separation = tempx * normal.x + tempy * normal.y - pc.radiusA - pc.radiusB; in initialize()
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/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionDispatch/ |
D | btConvexConvexAlgorithm.cpp | 613 btScalar radiusB = min1->getAngularMotionDisc(); in processCollision() local 614 if (radiusA < radiusB) in processCollision() 620 perturbeAngle = gContactBreakingThreshold / radiusB; in processCollision()
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/external/libgdx/extensions/gdx-bullet/jni/src/bullet/LinearMath/ |
D | btIDebugDraw.h | 174 …nst btVector3& normal, const btVector3& axis, btScalar radiusA, btScalar radiusB, btScalar minAngl… 182 btVector3 prev = center + radiusA * vx * btCos(minAngle) + radiusB * vy * btSin(minAngle); 190 btVector3 next = center + radiusA * vx * btCos(angle) + radiusB * vy * btSin(angle);
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/external/libgdx/extensions/gdx-bullet/jni/swig-src/linearmath/ |
D | linearmath_wrap.h | 35 …Vector3 const &normal, btVector3 const &axis, btScalar radiusA, btScalar radiusB, btScalar minAngl…
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D | linearmath_wrap.cpp | 2511 …Vector3 const &normal, btVector3 const &axis, btScalar radiusA, btScalar radiusB, btScalar minAngl… in drawArc() argument 2527 …btIDebugDraw::drawArc(center,normal,axis,radiusA,radiusB,minAngle,maxAngle,color,drawSect,stepDegr… in drawArc() 2542 jradiusB = (jfloat) radiusB; in drawArc()
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