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Searched refs:rayTarget (Results 1 – 6 of 6) sorted by relevance

/external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/com/badlogic/gdx/physics/bullet/collision/
DbtQuantizedBvh.java85 …portRayOverlappingNodex(btNodeOverlapCallback nodeCallback, Vector3 raySource, Vector3 rayTarget) { in reportRayOverlappingNodex() argument
86 …x(swigCPtr, this, btNodeOverlapCallback.getCPtr(nodeCallback), nodeCallback, raySource, rayTarget); in reportRayOverlappingNodex()
89 …ingNodex(btNodeOverlapCallback nodeCallback, Vector3 raySource, Vector3 rayTarget, Vector3 aabbMin… in reportBoxCastOverlappingNodex() argument
90 …, btNodeOverlapCallback.getCPtr(nodeCallback), nodeCallback, raySource, rayTarget, aabbMin, aabbMa… in reportBoxCastOverlappingNodex()
DbtBvhTriangleMeshShape.java173 public void performRaycast(btTriangleCallback callback, Vector3 raySource, Vector3 rayTarget) { in performRaycast() argument
174 …rformRaycast(swigCPtr, this, btTriangleCallback.getCPtr(callback), callback, raySource, rayTarget); in performRaycast()
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/BroadphaseCollision/
DbtQuantizedBvh.cpp467 …lapCallback* nodeCallback, const btVector3& raySource, const btVector3& rayTarget, const btVector3… in walkStacklessTreeAgainstRay() argument
483 rayAabbMin.setMin(rayTarget); in walkStacklessTreeAgainstRay()
484 rayAabbMax.setMax(rayTarget); in walkStacklessTreeAgainstRay()
491 btVector3 rayDir = (rayTarget-raySource); in walkStacklessTreeAgainstRay()
493 lambda_max = rayDir.dot(rayTarget-raySource); in walkStacklessTreeAgainstRay()
529 rayBoxOverlap = btRayAabb(raySource, rayTarget,bounds[0],bounds[1],param, normal); in walkStacklessTreeAgainstRay()
559 …lapCallback* nodeCallback, const btVector3& raySource, const btVector3& rayTarget, const btVector3… in walkStacklessQuantizedTreeAgainstRay() argument
579 btVector3 rayDirection = (rayTarget-raySource); in walkStacklessQuantizedTreeAgainstRay()
581 lambda_max = rayDirection.dot(rayTarget-raySource); in walkStacklessQuantizedTreeAgainstRay()
592 rayAabbMin.setMin(rayTarget); in walkStacklessQuantizedTreeAgainstRay()
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DbtQuantizedBvh.h314 …lapCallback* nodeCallback, const btVector3& raySource, const btVector3& rayTarget, const btVector3… in ATTRIBUTE_ALIGNED16()
316 …lapCallback* nodeCallback, const btVector3& raySource, const btVector3& rayTarget, const btVector3… in ATTRIBUTE_ALIGNED16()
349 …btNodeOverlapCallback* nodeCallback, const btVector3& raySource, const btVector3& rayTarget) const; in ATTRIBUTE_ALIGNED16()
350 …lapCallback* nodeCallback, const btVector3& raySource, const btVector3& rayTarget, const btVector3… in ATTRIBUTE_ALIGNED16()
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionShapes/
DbtBvhTriangleMeshShape.cpp93 …rformRaycast (btTriangleCallback* callback, const btVector3& raySource, const btVector3& rayTarget) in performRaycast() argument
159 m_bvh->reportRayOverlappingNodex(&myNodeCallback,raySource,rayTarget); in performRaycast()
162 …riangleCallback* callback, const btVector3& raySource, const btVector3& rayTarget, const btVector3… in performConvexcast() argument
228 m_bvh->reportBoxCastOverlappingNodex (&myNodeCallback, raySource, rayTarget, aabbMin, aabbMax); in performConvexcast()
DbtBvhTriangleMeshShape.h63 …formRaycast (btTriangleCallback* callback, const btVector3& raySource, const btVector3& rayTarget); in ATTRIBUTE_ALIGNED16()